[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] OpenGL drivers in Firefox



Yes - I agree that being able to disable the validator is no longer
really necessary - even for application developers.

  -- Steve.

On 12/27/2010 08:05 PM, Mark Callow wrote:
>
> Youhave a point about prefer_gl, provided that the code paths in the
> browser for using GL are the same in its Windows and Linux versions.
> But the other preference for disabling the shader validator just opens
> the door to abuse.
>
> Regards
>
>     -Mark
>
>
> On 27/12/2010 22:55, Steve Baker wrote:
>> Setting the "prefer_gl" preference on a Windows machine under Firefox is
>> logically identical to testing the application under Linux or MacOS (and
>> thereby forcing it to use OpenGL). If these "popular applications" work
>> differently under different OS's then we have a problem that's much
>> bigger than whether we allow users to flip the flag or not.
>> ...

-----------------------------------------------------------
You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email: