[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Extension proposal: WEBGL_lose_context



El día 16 de diciembre de 2010 12:14, Alexey Marinichev
<amarinichev@google.com> escribió:
> Postponing recreating the context until restoreContext is called is
> adding extra logic in the implementation that doesn't really add
> anything useful.  I'd vote for removing it and simply have loseContext
> simulate exactly what happens if WebGL implementation notices that the
> context was lost.

That's an excellent point.  Only loseContext is needed here because a
context can just get restored automatically as it would during a real
lost context event.

Thanks,
-Adrienne

-----------------------------------------------------------
You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email: