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[Public WebGL] a few Chromium + ANGLE features

sorry if they are known bugs. All work fine with OpenGL and in Firefox.

1. "texture2D no matching overloaded function found" shader message in 3D simulations
texture2D are not supported in vertex shaders?
2. textures are not proper scaled in the particle demo
3. The Mandelbrot set should be black (not dirty green) in
"for" operator feature?

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