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[Public WebGL] a few Chromium + ANGLE features



sorry if they are known bugs. All work fine with OpenGL and in Firefox.

1. "texture2D no matching overloaded function found" shader message in 3D simulations
http://www.ibiblio.org/e-notes/webgl/waves/barkley3d.html
texture2D are not supported in vertex shaders?
2. textures are not proper scaled in the particle demo
http://www.ibiblio.org/e-notes/webgl/models/fire.html
3. The Mandelbrot set should be black (not dirty green) in
http://www.ibiblio.org/e-notes/webgl/mandelbrot_zoom.html
"for" operator feature?


Evgeny
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