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Re: [Public WebGL] Re: Removing extension numbers from WebGL extensions




----- Original Message -----
> On Thu, Dec 16, 2010 at 12:22 PM, Kenneth Russell <kbr@google.com>
> wrote:
> > We'd like to remove the extension numbers from the WebGL extensions
> > and registry. They make it more difficult to group extensions
> > together: in particular, having separate sections for vendor
> > extensions. The names seem sufficient to identify the extensions.
> >
> > Jon, do you know the original motivation for numbering OpenGL
> > extensions?
> 
> Jon mentioned off-list that the reason was to provide an ordering, in
> particular to understand which extensions need to define interactions
> with which other extensions.
> 
> Given this, should we preserve the numbering scheme?

Ah, that makes sense -- makes it easier to see what extensions you need to consider interactions with.  We should probably keep it; new extensions can be extension number XX until they're added to the registry (private/non-registered extensions just don't get a number).

    - Vlad
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