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Re: [Public WebGL] Ambiguity and Non-deterministicness in the WebGL Spec



On 13/12/2010 11:53, Mark Callow wrote:
Please remind me why this clearing is necessary. If it is for "security" then surely this extra clearing is only necessary if the drawingBuffer is given to a different webgl context that original drew the contents.

... than originally drew the contents. Sigh!

Regards

-Mark


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