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Re: [Public WebGL] quick note about WebGL in Firefox nightlies/betas



Hi Vlad,

On 5 December 2010 19:14, Vladimir Vukicevic <vladimir@mozilla.com> wrote:

We recently upgraded our version of ANGLE to the latest from svn, in order to pick up a number of important bug fixes for both shader translation and D3D translation.  As of yesterday's nightly, ANGLE/D3D is the default for WebGL rendering under Windows.


Is ANGLE expected to be the default WebGL rendering system for the final Firefox 4 release on Windows?


Regards,

Giles
--
Giles Thomas
giles@giles.net
http://www.gilesthomas.com/
http://projectdirigible.com/
http://learningwebgl.com/