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[Public WebGL] Clarification to bufferData



I've committed a small clarification to the bufferData variants taking
ArrayBuffer and ArrayBufferView indicating that they generate an
INVALID_VALUE error if null is passed for the buffer or view. This
behavior is strongly desired because it is ill defined what happens
otherwise. (Does the call become a no-op? Is the buffer object resized
to zero size?)

Please email the list with any concerns about this change.

-Ken
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