The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Public WebGL Archives: November 2010 (date view)



November 01, 10

   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Proposed clarification in spec section 6.3 Framebuffer Object Attachments Mo, Zhenyao
   Re: [Public WebGL] Weird alpha issue. Mo, Zhenyao
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Kenneth Waters
   [Public WebGL] Why have readpixels support 5_6_5? Gregg Tavares (wrk)
   [Public WebGL] Android John Davis
   Re: [Public WebGL] Weird alpha issue. steve
   Re: [Public WebGL] Apple WebGL Chris Marrin
   Re: [Public WebGL] Weird alpha issue. Mo, Zhenyao
   Re: [Public WebGL] Why have readpixels support 5_6_5? Daniel Koch
   Re: [Public WebGL] Android Benoit Jacob
   [Public WebGL] Re: Android John Davis
   Re: [Public WebGL] Re: Android Kenneth Russell
   Re: [Public WebGL] Why have readpixels support 5_6_5? Kenneth Russell
   Re: [Public WebGL] Why have readpixels support 5_6_5? Vladimir Vukicevic
   Re: [Public WebGL] Android Vladimir Vukicevic
   [Public WebGL] Re: Android John Davis
   Re: [Public WebGL] Weird alpha issue. steve
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   [Public WebGL] Re: Android Kenneth Russell
   Re: [Public WebGL] Weird alpha issue. Steve Baker
   Re: [Public WebGL] Weird alpha issue. Mark Callow
   Re: [Public WebGL] Apple WebGL John Davis
   Re: [Public WebGL] Apple WebGL Steve Baker

November 02, 10

   Re: [Public WebGL] Why have readpixels support 5_6_5? Tim Johansson
   Re: [Public WebGL] Why have readpixels support 5_6_5? Mark Callow
   Re: [Public WebGL] Why have readpixels support 5_6_5? Kenneth Russell
   Re: [Public WebGL] Why have readpixels support 5_6_5? Vladimir Vukicevic
   Re: [Public WebGL] Proposed clarification in spec section 6.3 Framebuffer Object Attachments Kenneth Russell
   Re: [Public WebGL] Why have readpixels support 5_6_5? Steve Baker
   Re: [Public WebGL] Why have readpixels support 5_6_5? Cedric Vivier

November 03, 10

   Re: [Public WebGL] Why have readpixels support 5_6_5? Kenneth Russell
   [Public WebGL] WebGL Aquarium demo on Liquid Galaxy Gregg Tavares (wrk)
   [Public WebGL] stencilFuncSeparate and stencilMaskSeparate Kenneth Russell
   [Public WebGL] Re: stencilFuncSeparate and stencilMaskSeparate Kenneth Russell
   Re: [Public WebGL] stencilFuncSeparate and stencilMaskSeparate Vladimir Vukicevic
   Re: [Public WebGL] stencilFuncSeparate and stencilMaskSeparate Kenneth Russell
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Kenneth Russell
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Steve Baker

November 04, 10

   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Kenneth Russell
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Cedric Vivier
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Gregg Tavares (wrk)
   [Public WebGL] Chrome WebGL John Davis
   Re: [Public WebGL] Chrome WebGL Rachid El Guerrab
   Re: [Public WebGL] Chrome WebGL steve
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? steve
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? steve
   Re: [Public WebGL] Chrome WebGL Gregg Tavares (wrk)
   Re: [Public WebGL] Chrome WebGL Oliver Hunt
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Chrome WebGL Chris Marrin
   Re: [Public WebGL] Chrome WebGL Benoit Jacob
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Kenneth Russell
   Re: [Public WebGL] Weird alpha issue. Mark Callow
   Re: [Public WebGL] Weird alpha issue. Steve Baker

November 05, 10

   Re: [Public WebGL] Weird alpha issue. Mark Callow
   Re: [Public WebGL] Weird alpha issue. Gregg Tavares (wrk)
   Re: [Public WebGL] Weird alpha issue. Mark Callow
   Re: [Public WebGL] Weird alpha issue. steve
   Re: [Public WebGL] Weird alpha issue. steve
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Weird alpha issue. Chris Marrin
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Kenneth Russell
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? tomi.aarnio
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Kenneth Russell

November 06, 10

   Re: [Public WebGL] Weird alpha issue. Gregg Tavares (wrk)

November 07, 10

   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Cedric Vivier

November 08, 10

   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Cedric Vivier
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Kenneth Russell
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Mark Callow
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Mark Callow

November 09, 10

   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Gregg Tavares (wrk)
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Cedric Vivier
   [Public WebGL] Re: Strange behaviour in Firefox M.Sirin
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? steve
   Re: [Public WebGL] Re: Strange behaviour in Firefox steve
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? alan@mechnicality.com
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Gregg Tavares (wrk)
   Re: [Public WebGL] Re: Strange behaviour in Firefox Benoit Jacob
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Vladimir Vukicevic
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Vladimir Vukicevic
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Gregg Tavares (wrk)

November 10, 10

   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Mark Callow
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Mark Callow
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? alan@mechnicality.com
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Gregg Tavares (wrk)
   [Public WebGL] Reading out the color value stored in FBO with Chromium M.Sirin
   Re: [Public WebGL] Reading out the color value stored in FBO with Chromium Mo, Zhenyao
   Re: [Public WebGL] Reading out the color value stored in FBO with Chromium M.Sirin
   Re: [Public WebGL] Reading out the color value stored in FBO with Chromium Oliver Hunt

November 11, 10

   [Public WebGL] Mysterious extra padding below canvas Mark Callow
   Re: [Public WebGL] Mysterious extra padding below canvas Gregg Tavares (wrk)
   Re: [Public WebGL] Mysterious extra padding below canvas alan@mechnicality.com
   [Public WebGL] Doctype issues alan@mechnicality.com
   Re: [Public WebGL] Mysterious extra padding below canvas Oliver Hunt
   Re: [Public WebGL] Re: maximum length of identifiers in WebGL GLSL Mo, Zhenyao
   Re: [Public WebGL] Mysterious extra padding below canvas Gregg Tavares (wrk)
   Re: [Public WebGL] Mysterious extra padding below canvas alan@mechnicality.com
   [Public WebGL] Clarification to bufferData Kenneth Russell
   Re: [Public WebGL] Clarification to bufferData Vladimir Vukicevic
   Re: [Public WebGL] Behavior of WebGL canvas when it can't make a backbuffer of the requested size? Chris Marrin
   Re: [Public WebGL] Re: maximum length of identifiers in WebGL GLSL Chris Marrin
   Re: [Public WebGL] Clarification to bufferData Gregg Tavares (wrk)
   Re: [Public WebGL] Re: maximum length of identifiers in WebGL GLSL Mo, Zhenyao
   Re: [Public WebGL] Clarification to bufferData Kenneth Russell
   Re: [Public WebGL] Mysterious extra padding below canvas Mark Callow
   [Public WebGL] css size vs. canvas size; Firefox 4 bug? Mark Callow
   Re: [Public WebGL] Mysterious extra padding below canvas Oliver Hunt
   Re: [Public WebGL] Mysterious extra padding below canvas Mark Callow

November 12, 10

   Re: [Public WebGL] Mysterious extra padding below canvas Mark Callow
   Re: [Public WebGL] Mysterious extra padding below canvas Thatcher Ulrich
   Re: [Public WebGL] Mysterious extra padding below canvas Mark Callow
   Re: [Public WebGL] Mysterious extra padding below canvas Thatcher Ulrich
   Re: [Public WebGL] Mysterious extra padding below canvas Thatcher Ulrich

November 14, 10

   [Public WebGL] Delay display of WebGL? stephen white
   Re: [Public WebGL] Delay display of WebGL? Steve Baker
   Re: [Public WebGL] Delay display of WebGL? stephen white
   Re: [Public WebGL] Delay display of WebGL? Cedric Vivier
   Re: [Public WebGL] Delay display of WebGL? Steve Baker
   Re: [Public WebGL] Delay display of WebGL? Steve Baker
   AW: Re: [Public WebGL] Delay display of WebGL? Johannes Plapp
   Re: [Public WebGL] Mysterious extra padding below canvas Mark Callow

November 15, 10

   [Public WebGL] Getting FF4 to use ANGLE Mark Callow
   Re: [Public WebGL] Getting FF4 to use ANGLE Vangelis Kokkevis
   Re: [Public WebGL] Getting FF4 to use ANGLE Mark Callow
   Re: [Public WebGL] Delay display of WebGL? stephen white
   Re: [Public WebGL] Getting FF4 to use ANGLE Steve Baker
   Re: [Public WebGL] Getting FF4 to use ANGLE Benoit Jacob
   Re: [Public WebGL] Mysterious extra padding below canvas Thatcher Ulrich
   Re: [Public WebGL] Getting FF4 to use ANGLE Vladimir Vukicevic
   [Public WebGL] double-buffering and back buffer preservation Vladimir Vukicevic
   Re: [Public WebGL] double-buffering and back buffer preservation Brian Cornell
   Re: [Public WebGL] double-buffering and back buffer preservation Vladimir Vukicevic
   Re: [Public WebGL] double-buffering and back buffer preservation Brian Cornell
   RE: [Public WebGL] double-buffering and back buffer preservation Ben Vanik
   Re: [Public WebGL] double-buffering and back buffer preservation Gregg Tavares (wrk)
   Re: [Public WebGL] double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] double-buffering and back buffer preservation Gregg Tavares (wrk)
   [Public WebGL] Re: WebGL spec clarifications Chris Marrin
   Re: [Public WebGL] double-buffering and back buffer preservation Vladimir Vukicevic
   Re: [Public WebGL] double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] Getting FF4 to use ANGLE Mark Callow
   Re: [Public WebGL] Re: WebGL spec clarifications Cedric Vivier
   Re: [Public WebGL] double-buffering and back buffer preservation Kenneth Russell
   Re: [Public WebGL] double-buffering and back buffer preservation Cedric Vivier
   Re: [Public WebGL] Mysterious extra padding below canvas Mark Callow
   Re: [Public WebGL] double-buffering and back buffer preservation Mark Callow

November 16, 10

   Re: [Public WebGL] double-buffering and back buffer preservation Vladimir Vukicevic
   Re: [Public WebGL] double-buffering and back buffer preservation Tim Johansson

November 17, 10

   [Public WebGL] tex-image-and-sub-image-2d-with-video Erik Möller
   [Public WebGL] lossless texture uploading Mo, Zhenyao
   Re: [Public WebGL] lossless texture uploading Gregg Tavares (wrk)
   Re: [Public WebGL] tex-image-and-sub-image-2d-with-video Adrienne Walker
   Re: [Public WebGL] tex-image-and-sub-image-2d-with-video Mark Callow

November 18, 10

   Re: [Public WebGL] tex-image-and-sub-image-2d-with-video Adrienne Walker
   Re: [Public WebGL] tex-image-and-sub-image-2d-with-video Erik Möller
   Re: [Public WebGL] double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] double-buffering and back buffer preservation Gregg Tavares (wrk)
   [Public WebGL] Re: double-buffering and back buffer preservation Vladimir Vukicevic
   Re: [Public WebGL] lossless texture uploading Kenneth Russell
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Vangelis Kokkevis
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Vladimir Vukicevic
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Cedric Vivier
   Re: [Public WebGL] lossless texture uploading Gregg Tavares (wrk)
   [Public WebGL] Minor update to default clear values Kenneth Russell
   Re: [Public WebGL] lossless texture uploading Mark Callow
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Vladimir Vukicevic
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Mark Callow
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Cedric Vivier

November 19, 10

   Re: [Public WebGL] Minor update to default clear values Chris Marrin
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] Re: double-buffering and back buffer preservation Chris Marrin
   Re: [Public WebGL] Minor update to default clear values Kenneth Russell
   Re: [Public WebGL] Minor update to default clear values Benoit Jacob
   Re: [Public WebGL] tex-image-and-sub-image-2d-with-video Mo, Zhenyao

November 22, 10

   Re: [Public WebGL] Minor update to default clear values Kenneth Russell

November 23, 10

   [Public WebGL] instancing John Davis
   Re: [Public WebGL] instancing Kenneth Waters
   Re: [Public WebGL] instancing Steve Baker
   Re: [Public WebGL] instancing John Davis
   Re: [Public WebGL] instancing Cedric Vivier
   [Public WebGL] Quake compatible with recent WebGL implementations Mark Callow

November 24, 10

   Re: [Public WebGL] Quake compatible with recent WebGL implementations Kenneth Russell
   Re: [Public WebGL] Quake compatible with recent WebGL implementations Benoit Jacob
   Re: [Public WebGL] Quake compatible with recent WebGL implementations Mark Callow

November 25, 10

   [Public WebGL] Binary encoding of vertex data John Davis
   Re: [Public WebGL] Quake compatible with recent WebGL implementations Bob Hazard

November 26, 10

   [Public WebGL] Chrome9 John Davis
   [Public WebGL] Section 6.8 forgetting to mention alpha factors? Benoit Jacob

November 27, 10

   Re: [Public WebGL] Binary encoding of vertex data Alan Chaney

November 29, 10

   Re: [Public WebGL] Section 6.8 forgetting to mention alpha factors? Vangelis Kokkevis
   Re: [Public WebGL] Section 6.8 forgetting to mention alpha factors? Benoit Jacob
   [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Steve Baker
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Thatcher Ulrich
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Mo, Zhenyao
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Thatcher Ulrich
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Vangelis Kokkevis
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Thatcher Ulrich
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Oliver Hunt
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Mark Callow
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Cedric Vivier
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings David Sheets
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Mark Callow
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Mark Callow

November 30, 10

   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Thatcher Ulrich
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Cedric Vivier
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Kenneth Russell
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Vladimir Vukicevic
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Brian Cornell
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Brian Cornell
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Brian Cornell
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Thatcher Ulrich
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Oliver Hunt
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings David Sheets
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Thatcher Ulrich
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings steve
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings David Sheets
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Steve Baker
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Benoit Jacob
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Mark Callow
   Re: [Public WebGL] about the VENDOR, RENDERER, and VERSION strings Steve Baker