The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Public WebGL Archives: December 2009 (date view)



December 10, 09

   [Public WebGL] WebGL Draft Specification Released Arun Ranganathan

December 11, 09

   [Public WebGL] Feedback from HTML5 WG on WebGL | [Fwd: Re: WebGL | The 3D Canvas Context for HTML] Arun Ranganathan
   Re: [Public WebGL] Feedback from HTML5 WG on WebGL | [Fwd: Re: WebGL | The 3D Canvas Context for HTML] Kenneth Russell
   Re: [Public WebGL] Feedback from HTML5 WG on WebGL | [Fwd: Re: WebGL | The 3D Canvas Context for HTML] Chris Marrin

December 14, 09

   [Public WebGL] Re: WebGL | 3D Context for Canvas API Arun Ranganathan
   [Public WebGL] Some WebGL draft feedback Philip Taylor

December 15, 09

   [Public WebGL] Minor spec edits Kenneth Russell

December 16, 09

   Re: [Public WebGL] Minor spec edits Chris Marrin
   Re: [Public WebGL] Some WebGL draft feedback Gregg Tavares

December 18, 09

   Re: [Public WebGL] Some WebGL draft feedback Chris Marrin

December 20, 09

   Re: [Public WebGL] Some WebGL draft feedback Mark Callow

December 21, 09

   Re: [Public WebGL] Some WebGL draft feedback Gregg Tavares
   Re: [Public WebGL] Some WebGL draft feedback Chris Marrin
   Re: [Public WebGL] Some WebGL draft feedback Vladimir Vukicevic
   Re: [Public WebGL] Some WebGL draft feedback Chris Marrin
   [Public WebGL] Typed WebGLArray sequence parameter types Shiki Okasaka

December 22, 09

   Re: [Public WebGL] Typed WebGLArray sequence parameter types Vladimir Vukicevic
   [Public WebGL] String constructors for arrays? Vladimir Vukicevic
   Re: [Public WebGL] Typed WebGLArray sequence parameter types Shiki Okasaka
   Re: [Public WebGL] String constructors for arrays? Philip Taylor
   Re: [Public WebGL] Typed WebGLArray sequence parameter types Kenneth Russell
   Re: [Public WebGL] String constructors for arrays? Chris Marrin
   [Public WebGL] WebGLContextAttributes Kenneth Russell

December 23, 09

   Re: [Public WebGL] WebGLContextAttributes Chris Marrin
   Re: [Public WebGL] Some WebGL draft feedback Gregg Tavares
   Re: [Public WebGL] WebGLContextAttributes Philip Taylor
   Re: [Public WebGL] WebGLContextAttributes Kenneth Russell
   Re: [Public WebGL] WebGLContextAttributes Philip Taylor
   Re: [Public WebGL] WebGLContextAttributes Kenneth Russell
   [Public WebGL] WebGL Shader Toy by iq/rgba Charles Ying
   Re: [Public WebGL] Some WebGL draft feedback Chris Marrin
   Re: [Public WebGL] Some WebGL draft feedback Gregg Tavares
   RE: [Public WebGL] Some WebGL draft feedback Carl van Heezik
   Re: [Public WebGL] Some WebGL draft feedback Tim Johansson
   Re: [Public WebGL] WebGLContextAttributes Tim Johansson
   Re: [Public WebGL] Some WebGL draft feedback Tim Johansson
   Re: [Public WebGL] WebGLContextAttributes Chris Marrin
   Re: [Public WebGL] WebGLContextAttributes Kenneth Russell
   Re: [Public WebGL] WebGLContextAttributes Vladimir Vukicevic

December 26, 09

   Re: [Public WebGL] WebGLContextAttributes Chris Marrin

December 27, 09

   Re: [Public WebGL] Some WebGL draft feedback Gregg Tavares

December 29, 09

   Re: [Public WebGL] Some WebGL draft feedback Chris Marrin
   Re: [Public WebGL] Some WebGL draft feedback Chris Marrin
   Re: [Public WebGL] Some WebGL draft feedback Chris Marrin
   Re: [Public WebGL] WebGLContextAttributes Kenneth Russell