Vulkan 1.1 is Here!
The Vulkan 1.1 specification was launched on March 7th, 2018, to expand Vulkan’s core functionality with developer-requested features, such as subgroup operations, while integrating a wide range of proven extensions from Vulkan 1.0. Below you will find everything you need to come up to speed on Vulkan and to forge ahead and explore whether Vulkan is right for your engine or application.























Google gives you everything you need to incorporate Vulkan into your Android games and other apps where graphics performance is key. Visit the Android developer website to download the API, samples, and documentation: resources to help you hit the ground running.