The Khronos Group - Media Authoring and Acceleration

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics and dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Khronos Presentation Speakers Bios

Coumans, Erwin - Simulation Lead, Sony Computer Entertainment


Erwin Coumans is currently optimizing Physics Simulation for PS3 CELL at Sony Computer Entertainment America. Born in the Netherlands, he studied Computer Science at Eindhoven University. He started working at Guerrilla Games, now part of SCE Worldwide Studios. From there, he traveled around and worked on Collision Detection and Physics for Havok in Ireland and SCEE in London. He is involved in Open Source projects like COLLADA, Blender, Physics Forum and Bullet Physics at Return to speaker page

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