The Khronos Group - Media Authoring and Acceleration

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics and dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Khronos Presentation Speakers Bios

Everitt, Cass - , NVIDIA


Cass is has been an OpenGL user since before the primordial texture state came together to form the first texture object. He has worked in 3D graphics for most of his career at places like NVIDIA, Id Software, Epic Games, and Northrop Grumman. He is enthusiastic about the role OpenGL continues to play in 3D graphics everywhere, and he especially enjoys working on mobile applications because they are easier to show off to his friends. Return to speaker page

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