C Specification
To attach memory to a buffer object, call:
// Provided by VK_VERSION_1_0
VkResult vkBindBufferMemory(
VkDevice device,
VkBuffer buffer,
VkDeviceMemory memory,
VkDeviceSize memoryOffset);
Parameters
-
device
is the logical device that owns the buffer and memory. -
buffer
is the buffer to be attached to memory. -
memory
is a VkDeviceMemory object describing the device memory to attach. -
memoryOffset
is the start offset of the region ofmemory
which is to be bound to the buffer. The number of bytes returned in theVkMemoryRequirements
::size
member inmemory
, starting frommemoryOffset
bytes, will be bound to the specified buffer.
Description
vkBindBufferMemory
is equivalent to passing the same parameters
through VkBindBufferMemoryInfo to vkBindBufferMemory2.
See Also
VK_VERSION_1_0, VkBuffer, VkDevice, VkDeviceMemory, VkDeviceSize
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.