C Specification

Bits which can be set in the VkPipelineDepthStencilStateCreateInfo::flags parameter are:

// Provided by VK_ARM_rasterization_order_attachment_access
typedef enum VkPipelineDepthStencilStateCreateFlagBits {
  // Provided by VK_ARM_rasterization_order_attachment_access
    VK_PIPELINE_DEPTH_STENCIL_STATE_CREATE_RASTERIZATION_ORDER_ATTACHMENT_DEPTH_ACCESS_BIT_ARM = 0x00000001,
  // Provided by VK_ARM_rasterization_order_attachment_access
    VK_PIPELINE_DEPTH_STENCIL_STATE_CREATE_RASTERIZATION_ORDER_ATTACHMENT_STENCIL_ACCESS_BIT_ARM = 0x00000002,
} VkPipelineDepthStencilStateCreateFlagBits;

Description

  • VK_PIPELINE_DEPTH_STENCIL_STATE_CREATE_RASTERIZATION_ORDER_ATTACHMENT_DEPTH_ACCESS_BIT_ARM indicates that access to the depth aspects of depth/stencil and input attachments will have implicit framebuffer-local memory dependencies. See renderpass feedback loops for more information.

  • VK_PIPELINE_DEPTH_STENCIL_STATE_CREATE_RASTERIZATION_ORDER_ATTACHMENT_STENCIL_ACCESS_BIT_ARM indicates that access to the stencil aspects of depth/stencil and input attachments will have implicit framebuffer-local memory dependencies. See renderpass feedback loops for more information.

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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