To dynamically set the stencil operations, call:
// Provided by VK_EXT_extended_dynamic_state void vkCmdSetStencilOpEXT( VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp);
commandBufferis the command buffer into which the command will be recorded.
faceMaskis a bitmask of VkStencilFaceFlagBits specifying the set of stencil state for which to update the stencil operation.
failOpis a VkStencilOp value specifying the action performed on samples that fail the stencil test.
passOpis a VkStencilOp value specifying the action performed on samples that pass both the depth and stencil tests.
depthFailOpis a VkStencilOp value specifying the action performed on samples that pass the stencil test and fail the depth test.
compareOpis a VkCompareOp value specifying the comparison operator used in the stencil test.
This command sets the state for a given draw when the graphics pipeline is
VK_DYNAMIC_STATE_STENCIL_OP_EXT set in
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.