To dynamically control whether a special vertex index value is treated as restarting the assembly of primitives:
// Provided by VK_EXT_extended_dynamic_state2 void vkCmdSetPrimitiveRestartEnableEXT( VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable);
commandBufferis the command buffer into which the command will be recorded.
primitiveRestartEnablecontrols whether a special vertex index value is treated as restarting the assembly of primitives. It behaves in the same way as
This command sets the state for a given draw when the graphics pipeline is
VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT set in
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.