If the bound graphics pipeline state was created with the
VK_DYNAMIC_STATE_FRONT_FACE_EXT dynamic state enabled then the front
face property is set dynamically by calling:
// Provided by VK_EXT_extended_dynamic_state void vkCmdSetFrontFaceEXT( VkCommandBuffer commandBuffer, VkFrontFace frontFace);
commandBufferis the command buffer into which the command will be recorded.
frontFacespecifies the front face property to use for drawing.
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.