To dynamically set the depth bounds range values call:
// Provided by VK_VERSION_1_0 void vkCmdSetDepthBounds( VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
commandBufferis the command buffer into which the command will be recorded.
minDepthBoundsis the minimum depth bound.
maxDepthBoundsis the maximum depth bound.
This command sets the state for a given draw when the graphics pipeline is
VK_DYNAMIC_STATE_DEPTH_BOUNDS set in
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.