C Specification

To dynamically set the depth bounds range values call:

// Provided by VK_VERSION_1_0
void vkCmdSetDepthBounds(
    VkCommandBuffer                             commandBuffer,
    float                                       minDepthBounds,
    float                                       maxDepthBounds);

Parameters

  • commandBuffer is the command buffer into which the command will be recorded.

  • minDepthBounds is the minimum depth bound.

  • maxDepthBounds is the maximum depth bound.

Description

This command sets the state for a given draw when the graphics pipeline is created with VK_DYNAMIC_STATE_DEPTH_BOUNDS set in VkPipelineDynamicStateCreateInfo::pDynamicStates.

Valid Usage
  • VUID-vkCmdSetDepthBounds-minDepthBounds-00600
    Unless the VK_EXT_depth_range_unrestricted extension is enabled minDepthBounds must be between 0.0 and 1.0, inclusive

  • VUID-vkCmdSetDepthBounds-maxDepthBounds-00601
    Unless the VK_EXT_depth_range_unrestricted extension is enabled maxDepthBounds must be between 0.0 and 1.0, inclusive

Valid Usage (Implicit)
  • VUID-vkCmdSetDepthBounds-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetDepthBounds-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetDepthBounds-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Supported Queue Types

Primary
Secondary

Both

Graphics

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2021 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0