C Specification

To dynamically enable or disable color writes, call:

// Provided by VK_EXT_color_write_enable
void                                    vkCmdSetColorWriteEnableEXT(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    attachmentCount,
    const VkBool32*                             pColorWriteEnables);


  • commandBuffer is the command buffer into which the command will be recorded.

  • attachmentCount is the number of VkBool32 elements in pColorWriteEnables.

  • pColorWriteEnables is a pointer to an array of per target attachment boolean values specifying whether color writes are enabled for the given attachment.


This command sets the state for a given draw when the graphics pipeline is created with VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT set in VkPipelineDynamicStateCreateInfo::pDynamicStates.

Valid Usage
  • VUID-vkCmdSetColorWriteEnableEXT-None-04803
    The colorWriteEnable feature must be enabled

  • VUID-vkCmdSetColorWriteEnableEXT-attachmentCount-04804
    attachmentCount must be equal to the attachmentCount member of the VkPipelineColorBlendStateCreateInfo structure specified during pipeline creation

Valid Usage (Implicit)
  • VUID-vkCmdSetColorWriteEnableEXT-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdSetColorWriteEnableEXT-pColorWriteEnables-parameter
    pColorWriteEnables must be a valid pointer to an array of attachmentCount VkBool32 values

  • VUID-vkCmdSetColorWriteEnableEXT-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdSetColorWriteEnableEXT-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • VUID-vkCmdSetColorWriteEnableEXT-attachmentCount-arraylength
    attachmentCount must be greater than 0

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Supported Queue Types




See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2021 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0