To attach memory to one or more acceleration structures at a time, call:
// Provided by VK_NV_ray_tracing VkResult vkBindAccelerationStructureMemoryNV( VkDevice device, uint32_t bindInfoCount, const VkBindAccelerationStructureMemoryInfoNV* pBindInfos);
deviceis the logical device that owns the acceleration structures and memory.
bindInfoCountis the number of elements in
pBindInfosis a pointer to an array of VkBindAccelerationStructureMemoryInfoNV structures describing acceleration structures and memory to bind.
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.