C Specification

The VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR structure is defined as:

// Provided by VK_KHR_shader_terminate_invocation
typedef struct VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shaderTerminateInvocation;
} VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR;

Members

This structure describes the following feature:

Description

  • shaderTerminateInvocation specifies whether the implementation supports SPIR-V modules that use the SPV_KHR_terminate_invocation extension.

If the VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR

See Also

VkBool32, VkStructureType

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2021 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0