C Specification

The VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR structure is defined as:

// Provided by VK_KHR_shader_subgroup_uniform_control_flow
typedef struct VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shaderSubgroupUniformControlFlow;
} VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR;

Members

This structure describes the following feature:

Description

  • sType is the type of this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • shaderSubgroupUniformControlFlow specifies whether the implementation supports the shader execution mode SubgroupUniformControlFlowKHR

If the VkPhysicalDevicePrivateDataFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDevicePrivateDataFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2021 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0