C Specification

VK_SHADER_UNUSED_KHR is a special shader index used to indicate that a ray generation, miss, or callable shader member is not used.

#define VK_SHADER_UNUSED_KHR              (~0U)

or the equivalent

#define VK_SHADER_UNUSED_NV               VK_SHADER_UNUSED_KHR

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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