Registered Extension Number

76

Revision

1

Extension and Version Dependencies

Other Extension Metadata

Last Modified Date

2016-10-21

IP Status

No known IP claims.

Contributors
  • James Jones, NVIDIA

  • Jeff Juliano, NVIDIA

  • Carsten Rohde, NVIDIA

Description

Applications that wish to import Direct3D 11 memory objects into the Vulkan API may wish to use the native keyed mutex mechanism to synchronize access to the memory between Vulkan and Direct3D. This extension provides a way for an application to access the keyed mutex associated with an imported Vulkan memory object when submitting command buffers to a queue.

New Object Types

None.

New Enum Constants

  • VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR

New Enums

None.

New Functions

None.

Issues

None.

Version History

  • Revision 1, 2016-10-21 (James Jones)

    • Initial revision

See Also

Document Notes

For more information, see the Vulkan Specification

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Copyright (c) 2014-2020 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.