C Specification

To reset a range of queries in a query pool on a queue, call:

void vkCmdResetQueryPool(
    VkCommandBuffer                             commandBuffer,
    VkQueryPool                                 queryPool,
    uint32_t                                    firstQuery,
    uint32_t                                    queryCount);


  • commandBuffer is the command buffer into which this command will be recorded.

  • queryPool is the handle of the query pool managing the queries being reset.

  • firstQuery is the initial query index to reset.

  • queryCount is the number of queries to reset.


When executed on a queue, this command sets the status of query indices [firstQuery, firstQuery + queryCount - 1] to unavailable.

Valid Usage
  • firstQuery must be less than the number of queries in queryPool

  • The sum of firstQuery and queryCount must be less than or equal to the number of queries in queryPool

Valid Usage (Implicit)
  • commandBuffer must be a valid VkCommandBuffer handle

  • queryPool must be a valid VkQueryPool handle

  • commandBuffer must be in the recording state

  • The VkCommandPool that commandBuffer was allocated from must support graphics, or compute operations

  • This command must only be called outside of a render pass instance

  • Both of commandBuffer, and queryPool must have been created, allocated, or retrieved from the same VkDevice

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Supported Queue Types Pipeline Type




See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.