C Specification

To use a VkValidationCacheEXT to cache shader validation results, add a VkShaderModuleValidationCacheCreateInfoEXT to the pNext chain of the VkShaderModuleCreateInfo structure, specifying the cache object to use.

The VkShaderModuleValidationCacheCreateInfoEXT struct is defined as:

typedef struct VkShaderModuleValidationCacheCreateInfoEXT {
    VkStructureType         sType;
    const void*             pNext;
    VkValidationCacheEXT    validationCache;
} VkShaderModuleValidationCacheCreateInfoEXT;

Members

  • sType is the type of this structure.

  • pNext is NULL or a pointer to an extension-specific structure.

  • validationCache is the validation cache object from which the results of prior validation attempts will be written, and to which new validation results for this VkShaderModule will be written (if not already present).

Description

Valid Usage (Implicit)
  • sType must be VK_STRUCTURE_TYPE_SHADER_MODULE_VALIDATION_CACHE_CREATE_INFO_EXT

  • validationCache must be a valid VkValidationCacheEXT handle

See Also

Document Notes

For more information, see the Vulkan Specification at URL

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.