C Specification

The VkPhysicalDeviceVariablePointersFeatures structure is defined as:

typedef struct VkPhysicalDeviceVariablePointersFeatures {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           variablePointersStorageBuffer;
    VkBool32           variablePointers;
} VkPhysicalDeviceVariablePointersFeatures;

or the equivalent

typedef VkPhysicalDeviceVariablePointersFeatures VkPhysicalDeviceVariablePointersFeaturesKHR;

Members

The members of the VkPhysicalDeviceVariablePointersFeatures structure describe the following features:

Description

  • variablePointersStorageBuffer specifies whether the implementation supports the SPIR-V VariablePointersStorageBuffer capability. When this feature is not enabled, shader modules must not declare the SPV_KHR_variable_pointers extension or the VariablePointersStorageBuffer capability.

  • variablePointers specifies whether the implementation supports the SPIR-V VariablePointers capability. When this feature is not enabled, shader modules must not declare the VariablePointers capability.

If the VkPhysicalDeviceVariablePointersFeatures structure is included in the pNext chain of VkPhysicalDeviceFeatures2, it is filled with values indicating whether each feature is supported. VkPhysicalDeviceVariablePointersFeatures can also be used in the pNext chain of VkDeviceCreateInfo to enable the features.

Valid Usage
  • If variablePointers is enabled then variablePointersStorageBuffer must also be enabled.

Valid Usage (Implicit)
  • sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES

See Also

VkBool32, VkStructureType

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.