C Specification

The VkPhysicalDeviceShadingRateImageFeaturesNV structure is defined as:

typedef struct VkPhysicalDeviceShadingRateImageFeaturesNV {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shadingRateImage;
    VkBool32           shadingRateCoarseSampleOrder;
} VkPhysicalDeviceShadingRateImageFeaturesNV;

Members

The members of the VkPhysicalDeviceShadingRateImageFeaturesNV structure describe the following features:

Description

  • shadingRateImage indicates that the implementation supports the use of a shading rate image to derive an effective shading rate for fragment processing. It also indicates that the implementation supports the ShadingRateNV SPIR-V execution mode.

  • shadingRateCoarseSampleOrder indicates that the implementation supports a user-configurable ordering of coverage samples in fragments larger than one pixel.

See Shading Rate Image for more information.

If the VkPhysicalDeviceShadingRateImageFeaturesNV structure is included in the pNext chain of VkPhysicalDeviceFeatures2, it is filled with values indicating whether the feature is supported. VkPhysicalDeviceShadingRateImageFeaturesNV can also be used in the pNext chain of VkDeviceCreateInfo to enable features.

Valid Usage (Implicit)
  • sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV

See Also

VkBool32, VkStructureType

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.