C Specification

The VkPhysicalDeviceScalarBlockLayoutFeaturesEXT structure is defined as:

typedef struct VkPhysicalDeviceScalarBlockLayoutFeaturesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           scalarBlockLayout;
} VkPhysicalDeviceScalarBlockLayoutFeaturesEXT;


The members of the VkPhysicalDeviceScalarBlockLayoutFeaturesEXT structure describe the following features:


  • scalarBlockLayout indicates that the implementation supports the layout of resource blocks in shaders using scalar alignment.

If the VkPhysicalDeviceScalarBlockLayoutFeaturesEXT structure is included in the pNext chain of VkPhysicalDeviceFeatures2, it is filled with values indicating whether the feature is supported. VkPhysicalDeviceScalarBlockLayoutFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to enable this feature.

Valid Usage (Implicit)

See Also

VkBool32, VkStructureType

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.