C Specification

The VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT structure is defined as:

typedef struct VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           fragmentShaderSampleInterlock;
    VkBool32           fragmentShaderPixelInterlock;
    VkBool32           fragmentShaderShadingRateInterlock;
} VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT;

Members

The members of the VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT structure describe the following features:

Description

  • fragmentShaderSampleInterlock indicates that the implementation supports the FragmentShaderSampleInterlockEXT SPIR-V capability.

  • fragmentShaderPixelInterlock indicates that the implementation supports the FragmentShaderPixelInterlockEXT SPIR-V capability.

  • fragmentShaderShadingRateInterlock indicates that the implementation supports the FragmentShaderShadingRateInterlockEXT SPIR-V capability.

If the VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT structure is included in the pNext chain of VkPhysicalDeviceFeatures2, it is filled with values indicating whether the feature is supported. VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT can also be used in the pNext chain of VkDeviceCreateInfo to enable features.

Valid Usage (Implicit)
  • sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT

See Also

VkBool32, VkStructureType

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.