C Specification

To submit command buffers to a queue, call:

VkResult vkQueueSubmit(
    VkQueue                                     queue,
    uint32_t                                    submitCount,
    const VkSubmitInfo*                         pSubmits,
    VkFence                                     fence);

Parameters

  • queue is the queue that the command buffers will be submitted to.

  • submitCount is the number of elements in the pSubmits array.

  • pSubmits is a pointer to an array of VkSubmitInfo structures, each specifying a command buffer submission batch.

  • fence is an optional handle to a fence to be signaled. If fence is not VK_NULL_HANDLE, it defines a fence signal operation.

Description

Note
Note

Submission can be a high overhead operation, and applications should attempt to batch work together into as few calls to vkQueueSubmit as possible.

vkQueueSubmit is a queue submission command, with each batch defined by an element of pSubmits as an instance of the VkSubmitInfo structure. Batches begin execution in the order they appear in pSubmits, but may complete out of order.

Fence and semaphore operations submitted with vkQueueSubmit have additional ordering constraints compared to other submission commands, with dependencies involving previous and subsequent queue operations. Information about these additional constraints can be found in the semaphore and fence sections of the synchronization chapter.

Details on the interaction of pWaitDstStageMask with synchronization are described in the semaphore wait operation section of the synchronization chapter.

Valid Usage
  • If fence is not VK_NULL_HANDLE, fence must be unsignaled

  • If fence is not VK_NULL_HANDLE, fence must not be associated with any other queue command that has not yet completed execution on that queue

  • Any calls to vkCmdSetEvent, vkCmdResetEvent or vkCmdWaitEvents that have been recorded into any of the command buffer elements of the pCommandBuffers member of any element of pSubmits, must not reference any VkEvent that is referenced by any of those commands that is pending execution on another queue.

  • Any stage flag included in any element of the pWaitDstStageMask member of any element of pSubmits must be a pipeline stage supported by one of the capabilities of queue, as specified in the table of supported pipeline stages.

  • Any given element of the pSignalSemaphores member of any element of pSubmits must be unsignaled when the semaphore signal operation it defines is executed on the device

  • When a semaphore unsignal operation defined by any element of the pWaitSemaphores member of any element of pSubmits executes on queue, no other queue must be waiting on the same semaphore.

  • All elements of the pWaitSemaphores member of all elements of pSubmits must be semaphores that are signaled, or have semaphore signal operations previously submitted for execution.

Valid Usage (Implicit)
  • queue must be a valid VkQueue handle

  • If submitCount is not 0, pSubmits must be a pointer to an array of submitCount valid VkSubmitInfo structures

  • If fence is not VK_NULL_HANDLE, fence must be a valid VkFence handle

  • Both of fence, and queue that are valid handles must have been created, allocated, or retrieved from the same VkDevice

Host Synchronization
  • Host access to queue must be externally synchronized

  • Host access to pSubmits[].pWaitSemaphores[] must be externally synchronized

  • Host access to pSubmits[].pSignalSemaphores[] must be externally synchronized

  • Host access to fence must be externally synchronized

Return Codes
On success, this command returns
  • VK_SUCCESS

On failure, this command returns
  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_OUT_OF_DEVICE_MEMORY

  • VK_ERROR_DEVICE_LOST

See Also

Document Notes

For more information, see the Vulkan Specification at URL

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification,not directly.

Copyright (c) 2014-2016 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.