Name

glIsTexture — determine if a name corresponds to a texture

C Specification

GLboolean glIsTexture(GLuint texture);
 

Parameters

texture

Specifies a value that may be the name of a texture.

Description

glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns GL_FALSE.

A name returned by glGenTextures, but not yet associated with a texture by calling glBindTexture, is not the name of a texture.

See Also

glBindTexture, glCopyTexImage2D, glDeleteTextures, glGenTextures, glGet, glGetTexParameter, glTexImage2D, glTexParameter

Copyright

Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.