Name

glDeleteBuffers — delete named buffer objects

C Specification

void glDeleteBuffers(GLsizei n,
 const GLuint * buffers);
 

Parameters

n

Specifies the number of buffer objects to be deleted.

buffers

Specifies an array of buffer objects to be deleted.

Description

glDeleteBuffers deletes n buffer objects named by the elements of the array buffers. After a buffer object is deleted, it has no contents, and its name is free for reuse (for example by glGenBuffers). If a buffer object that is currently bound is deleted, the binding reverts to 0 (the absence of any buffer object, which reverts to client memory usage).

glDeleteBuffers silently ignores 0's and names that do not correspond to existing buffer objects.

Errors

GL_INVALID_VALUE is generated if n is negative.

Associated Gets

glIsBuffer

See Also

glBindBuffer, glGenBuffers, glIsBuffer

Copyright

Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.