Difference between revisions of "Vertex Attribute"
Jump to navigation
Jump to search
(Creating a stub.) |
m (missing ')') |
||
Line 1: | Line 1: | ||
− | '''Vertex Attributes''' are the per-vertex data passed from the application to the first stage of the rendering pipeline (typically the [[Vertex Shader]]. | + | '''Vertex Attributes''' are the per-vertex data passed from the application to the first stage of the rendering pipeline (typically the [[Vertex Shader]]). |
{{stub}} | {{stub}} |
Revision as of 05:24, 25 August 2009
Vertex Attributes are the per-vertex data passed from the application to the first stage of the rendering pipeline (typically the Vertex Shader).
This article is a stub. You can help the OpenGL Wiki by expanding it. |