User:Alfonse: Difference between revisions

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(Link to my test page.)
(Adding a test page for a new version of Vertex Specification.)
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[[User:Alfonse/test main page|Test main page]].
[[User:Alfonse/test main page|Test main page]].
[[User:Alfonse/Vertex Specification|Test Vertex Specification page]]


Revision as of 15:43, 24 May 2018

Test main page.

Test Vertex Specification page

First, I'd like to thank you for your input on the OpenGL Wiki. However, there is a subject matter I would like to bring to your attention.

elements that you put at the end of your lines. These are poor MediaWiki formatting. Instead, simply separate your lines by a blank space. Alfonse 18:20, 24 August 2009 (UTC)

Ah. Id didn't realize that.

I'm not sure if you will get this message. I'm not a Wiki expert.

If I leave a blank space between lines, it actually leaves a blank space between lines which is not what I want. I just want a newline. It really depends on how the Wiki software interprets a page. Sometimes, no
is needed.

Hey Alfonse, I went ahead and replied to your discussion on Uniform Buffer Objects Amoffat 21:32, 7 December 2011 (PST)

Hi Alfonse, can we get the last edits to Swap Interval in place? I proposed my new edits in the Talk. Thanks. X-Fi6 18:24, 7 March 2012 (PST)


Alfonse, I update the page on shader storage buffers with the appropriate minimum maximum for core OpenGL 4.5. However, I'm not sure whether we should refer to values from multiple version (e.g. 16MB for GL 4.3/4.4, 128MB for GL 4.5 and so on) or the simply the highest value guaranteed by the latest revision of the spec.

I'd sugget the latter. What do you think? Thokra