Tutorials: Difference between revisions
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JasonBorden (talk | contribs) (Add tutorial 3 link) |
JasonBorden (talk | contribs) (Add a link for tutorial4) |
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* [[Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)]] | * [[Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)]] | ||
* [[Tutorial3: Rendering 3D Objects (C /SDL)]] | * [[Tutorial3: Rendering 3D Objects (C /SDL)]] | ||
* [[Tutorial4: Geometry Shaders (C /SDL)]] | |||
[[Category:Tutorials]] | [[Category:Tutorials]] |
Revision as of 23:15, 28 August 2009
Overview
This page indexes into user-submitted OpenGL tutorials. Please create your tutorials as a page linked off of this page.
General
Picking
OpenGL Windows
These tutorials should explain how to create windows that OpenGL can render into under various operating systems and windowing platforms.
OpenGL 3.2 Core Profile
These tutorials focus on programming the OpenGL 3.2 Core Profile.