Information for "Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)"

Jump to navigation Jump to search

Basic information

Display titleTutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
Default sort keyTutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
Page length (in bytes)15,370
Page ID1488
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorJasonBorden (talk | contribs)
Date of page creation22:45, 18 August 2009
Latest editorZyl (talk | contribs)
Date of latest edit12:08, 31 October 2018
Total number of edits24
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (2)

Templates used on this page: