Tools/Open Asset Import: Difference between revisions
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(Stub for Open Asset.) |
(Infobox for tools.) |
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{{infobox tool | |||
| name = Open Asset Import | |||
| version = 3.0 | |||
| release = 10 Sept, 2012 | |||
| platform = Windows, Linux, Mac OSX, FreeBSD | |||
| language = C/C++, others | |||
| license = 3-Clause BSD | |||
| site = [http://assimp.sourceforge.net/ site] | |||
}} | |||
The '''Open Asset Import''' (OAI) library is a C++ library for loading mesh data from a wide variety of formats. | The '''Open Asset Import''' (OAI) library is a C++ library for loading mesh data from a wide variety of formats. | ||
{{stub}} | {{stub}} | ||
[[Category:Tools]] | [[Category:Tools]] |
Revision as of 02:54, 1 April 2013
Version | 3.0 | |
---|---|---|
Release date | 10 Sept, 2012 | |
Platform(s) | Windows, Linux, Mac OSX, FreeBSD | |
Language(s) | C/C++, others | |
License | 3-Clause BSD | |
Website | site |
The Open Asset Import (OAI) library is a C++ library for loading mesh data from a wide variety of formats.
This article is a stub. You can help the OpenGL Wiki by expanding it. |