Template:Tutorial c sdl
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Revision as of 12:25, 13 April 2014 by
(Created sidebar list for C/SDL tutorial series)
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A side-float that contains the OpenGL (C/SDL) tutorial series.
C/SDL Tutorial Series
Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL)
Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)
Tutorial3: Rendering 3D Objects (C /SDL)
Tutorial4: Using Indices and Geometry Shaders (C /SDL)
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This page was last edited on 13 April 2014, at 12:25.