Difference between revisions of "Template:Object list"

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(Better inclusion.)
(Fully undid revisions here. Fixes main-page formatting.)
 
(7 intermediate revisions by the same user not shown)
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<includeonly>
+
<includeonly>* {{pagelink|Buffer Object}}s
* [[Buffer Object]]s
+
** {{pagelink|Buffer Object Streaming}}{{#ifeq: {{{1|}}} | short |  |
** [[Buffer Object Streaming]]{{#ifeq: {{{1|}}} | short |  |
 
 
** {{pagelink|Vertex Buffer Object}}s
 
** {{pagelink|Vertex Buffer Object}}s
 
}}
 
}}
** [[Pixel Buffer Object]]s{{#ifeq: {{{1|}}} | short |  |
+
** {{pagelink|Pixel Buffer Object}}s{{#ifeq: {{{1|}}} | short |  |
 
** {{pagelink|Shader Storage Buffer Object}}s
 
** {{pagelink|Shader Storage Buffer Object}}s
 
** {{pagelink|Uniform Buffer Object}}s
 
** {{pagelink|Uniform Buffer Object}}s
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* {{pagelink|Vertex Array Object}}s
 
* {{pagelink|Vertex Array Object}}s
 
}}
 
}}
* [[Texture]]s
+
* {{pagelink|Texture}}s
** [[Sampler Object]]s
+
** {{pagelink|Sampler Object}}s
** [[Image Format|Image formats]]
+
** {{pagelink|Image Format|Image formats}}
** [[Pixel Transfer|Pixel transfer operations]]
+
** {{pagelink|Pixel Transfer|Pixel transfer operations}}
** [[Cubemap Texture]]s
+
** {{pagelink|Cubemap Texture}}s
** [[Array Texture]]s{{#ifeq: {{{1|}}} | short |  |
+
** {{pagelink|Array Texture}}s{{#ifeq: {{{1|}}} | short |  |
 
** {{pagelink|Multisample Texture}}s
 
** {{pagelink|Multisample Texture}}s
 
** {{pagelink|Rectangle Texture}}s
 
** {{pagelink|Rectangle Texture}}s
 
** {{pagelink|3D Texture}}s
 
** {{pagelink|3D Texture}}s
 
}}
 
}}
** [[Buffer Texture]]s
+
** {{pagelink|Buffer Texture}}s
* [[Query Object|Asynchronous query objects]]
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* {{pagelink|Query Object|Asynchronous query objects}}
* [[Framebuffer Object]]s
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* {{pagelink|Framebuffer Object}}s
** [[Default Framebuffer]]
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** {{pagelink|Default Framebuffer}}
** [[Renderbuffer Object]]s
+
** {{pagelink|Renderbuffer Object}}s
 
* '''Unconventional objects:'''
 
* '''Unconventional objects:'''
** [[Sync Object]]s
+
** {{pagelink|Sync Object}}s
** [[GLSL Object|Shader and program objects]]
+
** {{pagelink|GLSL Object|Shader and program objects}}</includeonly>
</includeonly>
 
 
<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.
 
<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.
  
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List follows:
 
List follows:
 
<hr>
 
<hr>
{{object list}}</noinclude>
+
{{object list}}
 +
<hr>
 +
{{object list|short}}
 +
<hr>
 +
</noinclude>

Latest revision as of 17:06, 6 December 2012