Difference between revisions of "Template:Object list"

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(Better inclusion.)
(Better inclusion.)
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<includeonly>
+
<includeonly>* [[Buffer Object]]s
* [[Buffer Object]]s
 
 
** [[Buffer Object Streaming]]{{#ifeq: {{{1|}}} | short |  |
 
** [[Buffer Object Streaming]]{{#ifeq: {{{1|}}} | short |  |
 
** {{pagelink|Vertex Buffer Object}}s
 
** {{pagelink|Vertex Buffer Object}}s
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* '''Unconventional objects:'''
 
* '''Unconventional objects:'''
 
** [[Sync Object]]s
 
** [[Sync Object]]s
** [[GLSL Object|Shader and program objects]]
+
** [[GLSL Object|Shader and program objects]]</includeonly>
</includeonly>
 
 
<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.
 
<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.
  

Revision as of 21:34, 4 October 2012

A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.

It includes those that conform to the standard object paradigm and those that don't.

Use the with {{object list|short}} to remove some of the extraneous elements. This is primarily for the front page.

List follows: