Difference between revisions of "Template:Object list"

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(Fixed short removal.)
(Better inclusion.)
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<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.
 
 
It includes those that conform to the [[OpenGL Object|standard object paradigm]] and those that don't.
 
 
Use the with <code><nowiki>{{object list|short}}</nowiki></code> to remove some of the extraneous elements. This is primarily for the front page.
 
 
List follows:
 
<hr>
 
{{object list}}</noinclude>
 
 
<includeonly>
 
<includeonly>
 
* [[Buffer Object]]s
 
* [[Buffer Object]]s
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** [[GLSL Object|Shader and program objects]]
 
** [[GLSL Object|Shader and program objects]]
 
</includeonly>
 
</includeonly>
 +
<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.
 +
 +
It includes those that conform to the [[OpenGL Object|standard object paradigm]] and those that don't.
 +
 +
Use the with <code><nowiki>{{object list|short}}</nowiki></code> to remove some of the extraneous elements. This is primarily for the front page.
 +
 +
List follows:
 +
<hr>
 +
{{object list}}</noinclude>

Revision as of 21:33, 4 October 2012

A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.

It includes those that conform to the standard object paradigm and those that don't.

Use the with {{object list|short}} to remove some of the extraneous elements. This is primarily for the front page.

List follows: