Difference between revisions of "Talk:Tessellation"

From OpenGL Wiki
Jump to navigation Jump to search
(Created page with "=== Page Name === I suggest renaming the page to just ''Tessellation'' and maybe create a glossary entry for ''Tesselation Shader''. Since tesselation is much more than just ...")
 
(Answer to question.)
Line 2: Line 2:
  
 
I suggest renaming the page to just ''Tessellation'' and maybe create a glossary entry for ''Tesselation Shader''. Since tesselation is much more than just control and evaluation shaders. [[User:Thokra|thokra]] ([[User talk:Thokra|talk]]) 08:46, 10 October 2012 (PDT)
 
I suggest renaming the page to just ''Tessellation'' and maybe create a glossary entry for ''Tesselation Shader''. Since tesselation is much more than just control and evaluation shaders. [[User:Thokra|thokra]] ([[User talk:Thokra|talk]]) 08:46, 10 October 2012 (PDT)
 +
 +
: I'm not against it. Though I wouldn't say that tessellation is all that much more than just the shaders that operate on them; that's where the real work is done after all. [[User:Alfonse|Alfonse]] ([[User talk:Alfonse|talk]]) 20:29, 11 October 2012 (PDT)

Revision as of 03:29, 12 October 2012

Page Name

I suggest renaming the page to just Tessellation and maybe create a glossary entry for Tesselation Shader. Since tesselation is much more than just control and evaluation shaders. thokra (talk) 08:46, 10 October 2012 (PDT)

I'm not against it. Though I wouldn't say that tessellation is all that much more than just the shaders that operate on them; that's where the real work is done after all. Alfonse (talk) 20:29, 11 October 2012 (PDT)