Pages that link to "Primitive"
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The following pages link to Primitive:
Displayed 20 items.
- Scissor Test (← links)
- Logical Operation (← links)
- Vertex Processing (← links)
- Vertex Post-Processing (← links)
- Primitive Assembly (← links)
- Provoking Vertex (redirect to section "Provoking vertex") (← links)
- Per-Sample Processing (← links)
- Rasterization (← links)
- Tessellation Control Shader (← links)
- Tessellation Evaluation Shader (← links)
- Direct3D Compatibility (← links)
- Portal:Rendering Pipeline (← links)
- Portal:OpenGL Shading Language (← links)
- Fragment (← links)
- Portal:OpenGL Shading Language/Geometry Shader (← links)
- Portal:OpenGL Shading Language/Fragment Shader (← links)
- Fragment Shader/Defined Inputs (← links)
- Point Primitive (redirect to section "Point primitives") (← links)
- Point Sprite (redirect to section "Point primitives") (← links)
- Point (redirect to section "Point primitives") (← links)