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  • ...r OpenGL implementations to provide new or expanded functionality that the core of OpenGL does not provide. Using extensions should not be looked on as som ...leteness. Quite a few of these extensions have been folded into the OpenGL core.
    18 KB (2,876 words) - 17:58, 16 April 2018
  • OpenGL is defined as a "state machine". The various API calls change the OpenGL state, query some part of that state, or cause Open ...when you first start using it. In GL 3.0, this behavior was deprecated. In core GL 3.1 and above, this is no longer allowed. Regardless of the version of O
    14 KB (2,280 words) - 04:56, 16 February 2020
  • | core = 4.1 | core = 4.4
    19 KB (2,775 words) - 15:11, 14 July 2020
  • ...they get their data from and so forth. They come in a number of different categories. ...: during a glDraw* call). These values are set by the user from the OpenGL API.
    18 KB (2,804 words) - 15:40, 6 June 2021
  • | core = 4.2 The format are divided into three categories, representing the three types of image variables:
    26 KB (4,161 words) - 00:48, 9 March 2021