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Show new changes starting from 00:03, 14 October 2019
   
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12 October 2019

 m   21:25  OpenGL Shading Language‎ (diff | hist) . . (+2). . Leon (talk | contribs) (Setting uniforms: Fixed a typo)
 m   21:24  Data Type (GLSL)‎ (diff | hist) . . (-3). . Leon (talk | contribs) (Arrays: Fixed a typo)
 m   21:23  Type Qualifier (GLSL)‎ (diff | hist) . . (-1). . Leon (talk | contribs) (Precision statements: Fixed a typo)
 m   21:23  Core Language (GLSL)‎ (diff | hist) . . (+1). . Leon (talk | contribs) (Version: Fixed a typo)

9 October 2019

     15:06  Shader‎ (diff | hist) . . (+87). . Alfonse (talk | contribs) (More on the nature of shaders.)