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  1. Getting Started‏‎ (200 revisions)
  2. Common Mistakes‏‎ (180 revisions)
  3. FAQ‏‎ (153 revisions)
  4. Vertex Specification‏‎ (133 revisions)
  5. Framebuffer Object‏‎ (121 revisions)
  6. Related toolkits and APIs‏‎ (116 revisions)
  7. Type Qualifier (GLSL)‏‎ (106 revisions)
  8. Buffer Object‏‎ (96 revisions)
  9. History of OpenGL‏‎ (91 revisions)
  10. Sampler (GLSL)‏‎ (79 revisions)
  11. Data Type (GLSL)‏‎ (79 revisions)
  12. User Wish List‏‎ (79 revisions)
  13. General OpenGL‏‎ (79 revisions)
  14. Texture Storage‏‎ (78 revisions)
  15. Texture‏‎ (77 revisions)
  16. Language bindings‏‎ (72 revisions)
  17. Vertex Rendering‏‎ (71 revisions)
  18. Program Introspection‏‎ (69 revisions)
  19. Tessellation‏‎ (68 revisions)
  20. Geometry Shader‏‎ (67 revisions)
  21. OpenGL Loading Library‏‎ (67 revisions)
  22. Image Format‏‎ (65 revisions)
  23. OpenGL Extension‏‎ (64 revisions)
  24. Built-in Variable (GLSL)‏‎ (62 revisions)
  25. OpenGL Shading Language‏‎ (62 revisions)
  26. Interface Block (GLSL)‏‎ (61 revisions)
  27. GLSL : common mistakes‏‎ (59 revisions)
  28. OpenGL Object‏‎ (58 revisions)
  29. Core Language (GLSL)‏‎ (58 revisions)
  30. Shader Compilation‏‎ (56 revisions)
  31. Debugging Tools‏‎ (50 revisions)
  32. Primitive‏‎ (50 revisions)
  33. Uniform (GLSL)‏‎ (49 revisions)
  34. Compute Shader‏‎ (48 revisions)
  35. Main Page‏‎ (48 revisions)
  36. Memory Model‏‎ (48 revisions)
  37. Image Load Store‏‎ (47 revisions)
  38. Tutorial: OpenGL 3.1 The First Triangle (C++/Win)‏‎ (42 revisions)
  39. Layout Qualifier (GLSL)‏‎ (42 revisions)
  40. Platform specifics: Windows‏‎ (40 revisions)
  41. Object Mouse Trackball‏‎ (40 revisions)
  42. Creating an OpenGL Context (WGL)‏‎ (40 revisions)
  43. Rendering Pipeline Overview‏‎ (39 revisions)
  44. Framebuffer‏‎ (39 revisions)
  45. GLSL Object‏‎ (39 revisions)
  46. Uniform Buffer Object‏‎ (39 revisions)
  47. Transform Feedback‏‎ (38 revisions)
  48. Fragment Shader‏‎ (38 revisions)
  49. Platform specifics: Linux‏‎ (37 revisions)
  50. Framebuffer Object Extension Examples‏‎ (36 revisions)
  51. Query Object‏‎ (35 revisions)
  52. Multisampling‏‎ (35 revisions)
  53. Array Texture‏‎ (35 revisions)
  54. Blending‏‎ (34 revisions)
  55. Tessellation Control Shader‏‎ (34 revisions)
  56. Buffer Object Streaming‏‎ (33 revisions)
  57. Buffer Texture‏‎ (31 revisions)
  58. Debug Output‏‎ (31 revisions)
  59. Vertex Shader‏‎ (31 revisions)
  60. Pixel Transfer‏‎ (30 revisions)
  61. Shader‏‎ (30 revisions)
  62. GLAPI/glGet‏‎ (29 revisions)
  63. Shading languages‏‎ (29 revisions)
  64. Cg‏‎ (28 revisions)
  65. Texture Combiners‏‎ (28 revisions)
  66. Vertex Specification Best Practices‏‎ (28 revisions)
  67. Vertex Post-Processing‏‎ (28 revisions)
  68. Shader Storage Buffer Object‏‎ (27 revisions)
  69. Cubemap Texture‏‎ (26 revisions)
  70. Small Float Formats‏‎ (26 revisions)
  71. Compute eye space from window space‏‎ (26 revisions)
  72. Selecting a Shading Language‏‎ (25 revisions)
  73. Legacy OpenGL‏‎ (25 revisions)
  74. Sampler Object‏‎ (25 revisions)
  75. Performance‏‎ (25 revisions)
  76. Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL)‏‎ (25 revisions)
  77. Bindless Texture‏‎ (25 revisions)
  78. Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)‏‎ (24 revisions)
  79. Test page‏‎ (24 revisions)
  80. Code Resources‏‎ (24 revisions)
  81. Synchronization‏‎ (24 revisions)
  82. Tutorials‏‎ (24 revisions)
  83. Image Libraries‏‎ (22 revisions)
  84. Tessellation Evaluation Shader‏‎ (22 revisions)
  85. Viewing and Transformations‏‎ (22 revisions)
  86. S3 Texture Compression‏‎ (22 revisions)
  87. Vertex Transformation‏‎ (22 revisions)
  88. OpenGL Error‏‎ (22 revisions)
  89. Atomic Counter‏‎ (22 revisions)
  90. Shader Subroutine‏‎ (21 revisions)
  91. Transparency Sorting‏‎ (20 revisions)
  92. GLAPI/glReadPixels‏‎ (20 revisions)
  93. Per-Sample Processing‏‎ (20 revisions)
  94. Nomenclature‏‎ (18 revisions)
  95. GLAPI/glBindImageTexture‏‎ (18 revisions)
  96. GLAPI/glTexSubImage3D‏‎ (18 revisions)
  97. GLAPI/glBindBuffer‏‎ (18 revisions)
  98. GLAPI/glBlendFuncSeparate‏‎ (18 revisions)
  99. GLAPI/glMemoryBarrier‏‎ (18 revisions)
  100. Swap Interval‏‎ (18 revisions)
  101. GLAPI/glBindBufferRange‏‎ (18 revisions)
  102. GLAPI/glBufferSubData‏‎ (18 revisions)
  103. ASTC Texture Compression‏‎ (18 revisions)
  104. GLAPI/glTexImage2D‏‎ (17 revisions)
  105. GLAPI/glSamplerParameter‏‎ (17 revisions)
  106. GLAPI/glMapBufferRange‏‎ (17 revisions)
  107. GLAPI/glBufferData‏‎ (17 revisions)
  108. GLAPI/glCopyTexSubImage2D‏‎ (16 revisions)
  109. GLAPI/glGetInternalformat‏‎ (16 revisions)
  110. Ubiquitous Extension‏‎ (16 revisions)
  111. Texturing a Sphere‏‎ (16 revisions)
  112. Example Code‏‎ (16 revisions)
  113. GLAPI/glTexImage1D‏‎ (16 revisions)
  114. GLAPI/glActiveTexture‏‎ (16 revisions)
  115. Portal:OpenGL Shading Language‏‎ (16 revisions)
  116. GLAPI/glTransformFeedbackVaryings‏‎ (16 revisions)
  117. GLAPI/glTexSubImage2D‏‎ (16 revisions)
  118. Programming OpenGL in Linux: GLX and Xlib‏‎ (16 revisions)
  119. Rectangle Texture‏‎ (16 revisions)
  120. Sync Object‏‎ (16 revisions)
  121. NPOT Texture‏‎ (15 revisions)
  122. GLAPI/glCopyTexSubImage3D‏‎ (15 revisions)
  123. VBO - just examples‏‎ (15 revisions)
  124. Tutorial: OpenGL 3.0 Context Creation (GLX)‏‎ (15 revisions)
  125. GLAPI/glTexImage3D‏‎ (15 revisions)
  126. GLAPI/glMapBuffer‏‎ (15 revisions)
  127. GLAPI/glGetBufferParameter‏‎ (15 revisions)
  128. GLAPI/glTexStorage2D‏‎ (15 revisions)
  129. Primitive Assembly‏‎ (15 revisions)
  130. GLAPI/glGetBufferPointer‏‎ (15 revisions)
  131. GLAPI/glCompressedTexImage2D‏‎ (15 revisions)
  132. Fragment‏‎ (15 revisions)
  133. GLAPI/glBindBufferBase‏‎ (15 revisions)
  134. GLAPI/glTexStorage3D‏‎ (15 revisions)
  135. GLAPI/glCompressedTexSubImage2D‏‎ (14 revisions)
  136. GLAPI/glCompressedTexImage3D‏‎ (14 revisions)
  137. GLAPI/glTexStorage1D‏‎ (14 revisions)
  138. GLAPI/glGetProgramResource‏‎ (14 revisions)
  139. GLAPI/glCopyTexImage1D‏‎ (14 revisions)
  140. GLAPI/glBeginTransformFeedback‏‎ (14 revisions)
  141. GLAPI/glBeginQuery‏‎ (14 revisions)
  142. Early Fragment Test‏‎ (14 revisions)
  143. Test Main Page‏‎ (14 revisions)
  144. Glossary‏‎ (14 revisions)
  145. GLAPI/glBlitFramebuffer‏‎ (14 revisions)
  146. GLAPI/glCopyTexSubImage1D‏‎ (14 revisions)
  147. OpenGL Context‏‎ (14 revisions)
  148. GLAPI/glGetTexLevelParameter‏‎ (14 revisions)
  149. GLAPI/glEnable‏‎ (14 revisions)
  150. GLAPI/glBlendColor‏‎ (13 revisions)
  151. Default Framebuffer‏‎ (13 revisions)
  152. Load OpenGL Functions‏‎ (13 revisions)
  153. GLAPI/glGetProgram‏‎ (13 revisions)
  154. GLAPI/glCompressedTexSubImage3D‏‎ (13 revisions)
  155. GLAPI/glBeginConditionalRender‏‎ (13 revisions)
  156. GLAPI/glBindAttribLocation‏‎ (13 revisions)
  157. GLAPI/glVertexAttribPointer‏‎ (13 revisions)
  158. GLAPI/glUniform‏‎ (13 revisions)
  159. GLAPI/glCompressedTexImage1D‏‎ (13 revisions)
  160. GLAPI/glClearColor‏‎ (13 revisions)
  161. Write Mask‏‎ (13 revisions)
  162. GLAPI/glGetActiveUniform‏‎ (13 revisions)
  163. GLAPI/glDrawElementsInstancedBaseVertexBaseInstance‏‎ (13 revisions)
  164. GLAPI/glTexSubImage1D‏‎ (13 revisions)
  165. Portal:OpenGL Concepts‏‎ (13 revisions)
  166. Calculating a Surface Normal‏‎ (13 revisions)
  167. FAQ/Depth Buffer‏‎ (13 revisions)
  168. GLAPI/glCopyTexImage2D‏‎ (13 revisions)
  169. GLAPI/glVertexAttrib‏‎ (13 revisions)
  170. Face Culling‏‎ (13 revisions)
  171. GLAPI/glTexBuffer‏‎ (12 revisions)
  172. GLAPI/glRenderbufferStorage‏‎ (12 revisions)
  173. GLAPI/glClearBuffer‏‎ (12 revisions)
  174. Renderbuffer Object‏‎ (12 revisions)
  175. GLAPI/glGenerateMipmap‏‎ (12 revisions)
  176. GLAPI/glCompressedTexSubImage1D‏‎ (12 revisions)
  177. GLAPI/glBeginQueryIndexed‏‎ (12 revisions)
  178. GLAPI/glReadBuffer‏‎ (12 revisions)
  179. SPIR-V‏‎ (12 revisions)
  180. GLAPI/glGetTexParameter‏‎ (12 revisions)
  181. GLAPI/glUseProgramStages‏‎ (12 revisions)
  182. GLAPI/glDrawElementsInstancedBaseInstance‏‎ (12 revisions)
  183. GLAPI/glClearDepth‏‎ (12 revisions)
  184. GLAPI/glBindTexture‏‎ (12 revisions)
  185. GLAPI/glGetActiveUniformName‏‎ (12 revisions)
  186. GLAPI/glGetUniform‏‎ (12 revisions)
  187. GLAPI/glFramebufferTextureLayer‏‎ (12 revisions)
  188. GLAPI/glDepthRange‏‎ (12 revisions)
  189. GLAPI/glFramebufferTexture‏‎ (12 revisions)
  190. GLAPI/glTexParameter‏‎ (12 revisions)
  191. GLAPI/glBlendEquationSeparate‏‎ (12 revisions)
  192. Stencil Test‏‎ (12 revisions)
  193. GLAPI/glDrawRangeElements‏‎ (12 revisions)
  194. GLAPI/glCopyBufferSubData‏‎ (12 revisions)
  195. Pixel Buffer Object‏‎ (12 revisions)
  196. Shader Variable‏‎ (11 revisions)
  197. Client-Side Vertex Arrays‏‎ (11 revisions)
  198. GluPerspective code‏‎ (11 revisions)
  199. GLAPI/glGetQueryObject‏‎ (11 revisions)
  200. GLAPI/glTexImage2DMultisample‏‎ (11 revisions)
  201. GLAPI/glBindSampler‏‎ (11 revisions)
  202. GLAPI/glSampleCoverage‏‎ (11 revisions)
  203. Uniform (GLSL)/Explicit Uniform Location‏‎ (11 revisions)
  204. GLAPI/glCheckFramebufferStatus‏‎ (11 revisions)
  205. GLSL : recommendations‏‎ (11 revisions)
  206. GLAPI/glScissor‏‎ (11 revisions)
  207. GLAPI/glGetBufferSubData‏‎ (11 revisions)
  208. GLAPI/glGetTexImage‏‎ (11 revisions)
  209. GLAPI/glGetActiveAtomicCounterBuffer‏‎ (11 revisions)
  210. GLAPI/glActiveShaderProgram‏‎ (11 revisions)
  211. Direct3D Compatibility‏‎ (11 revisions)
  212. Scissor Test‏‎ (11 revisions)
  213. BPTC Texture Compression‏‎ (11 revisions)
  214. Programming OpenGL in Linux: Programming Animations with GLX and Xlib‏‎ (11 revisions)
  215. Geometry Shader Examples‏‎ (11 revisions)
  216. Fragment Shader/Defined Inputs‏‎ (11 revisions)
  217. GLAPI/glDrawBuffers‏‎ (11 revisions)
  218. GLAPI/glCreateShader‏‎ (11 revisions)
  219. GLAPI/glGetFramebufferAttachmentParameter‏‎ (11 revisions)
  220. GLAPI/glVertexAttribDivisor‏‎ (11 revisions)
  221. GLAPI/glGetActiveSubroutineUniformName‏‎ (11 revisions)
  222. GLAPI/glGetActiveUniformBlock‏‎ (11 revisions)
  223. GLAPI/glColorMask‏‎ (11 revisions)
  224. GLAPI/glBindFragDataLocationIndexed‏‎ (11 revisions)
  225. GLAPI/glPixelStore‏‎ (11 revisions)
  226. GLAPI/glGetProgramPipeline‏‎ (11 revisions)
  227. GLAPI/glClientWaitSync‏‎ (11 revisions)
  228. GLAPI/glDrawElementsIndirect‏‎ (11 revisions)
  229. GLAPI/glGetQuery‏‎ (10 revisions)
  230. Skeletal Animation‏‎ (10 revisions)
  231. GLAPI/glFramebufferRenderbuffer‏‎ (10 revisions)
  232. Mathematics of glTexGen‏‎ (10 revisions)
  233. Detecting the Shader Model‏‎ (10 revisions)
  234. GLAPI/glLinkProgram‏‎ (10 revisions)
  235. GLAPI/glCreateShaderProgram‏‎ (10 revisions)
  236. Tutorial3: Rendering 3D Objects (C /SDL)‏‎ (10 revisions)
  237. GLAPI/glDeleteBuffers‏‎ (10 revisions)
  238. GLAPI/glViewport‏‎ (10 revisions)
  239. GLAPI/glMultiDrawElements‏‎ (10 revisions)
  240. GLSL Optimizations‏‎ (10 revisions)
  241. Depth Buffer Precision‏‎ (10 revisions)
  242. GLAPI/glGetActiveAttrib‏‎ (10 revisions)
  243. Direct State Access‏‎ (10 revisions)
  244. GLAPI/glGetString‏‎ (10 revisions)
  245. Vertex Shader/Defined Outputs‏‎ (10 revisions)
  246. Generic Vertex Attribute - examples‏‎ (10 revisions)
  247. GLAPI/glFlushMappedBufferRange‏‎ (10 revisions)
  248. GLAPI/glGetSamplerParameter‏‎ (10 revisions)
  249. GLAPI/glProgramBinary‏‎ (10 revisions)
  250. GLAPI/glGetActiveUniforms‏‎ (10 revisions)
  251. GLAPI/glDepthRangeIndexed‏‎ (10 revisions)
  252. GLAPI/glDrawElements‏‎ (10 revisions)
  253. GLAPI/glCompileShader‏‎ (10 revisions)
  254. Nomenclature/Direct State Access‏‎ (10 revisions)
  255. GLAPI/glEnableVertexAttribArray‏‎ (10 revisions)
  256. GLAPI/glGetUniformIndices‏‎ (10 revisions)
  257. Portal:OpenGL Objects‏‎ (10 revisions)
  258. GLAPI/glDrawArraysIndirect‏‎ (10 revisions)
  259. GLAPI/glDepthRangeArray‏‎ (10 revisions)
  260. Coordinate Transformations‏‎ (10 revisions)
  261. Normalized Integer‏‎ (10 revisions)
  262. GLAPI/glClearStencil‏‎ (10 revisions)
  263. GLAPI/glTextureView‏‎ (10 revisions)
  264. GLAPI/glGetActiveSubroutineUniform‏‎ (10 revisions)
  265. GLAPI/glUniformSubroutines‏‎ (10 revisions)
  266. GluProject and gluUnProject code‏‎ (10 revisions)
  267. GLAPI/glBindFragDataLocation‏‎ (10 revisions)
  268. GLAPI/glGetProgramStage‏‎ (10 revisions)
  269. GLAPI/glGetSubroutineIndex‏‎ (10 revisions)
  270. GLAPI/glGetActiveSubroutineName‏‎ (10 revisions)
  271. GLAPI/glMultiDrawElementsBaseVertex‏‎ (10 revisions)
  272. GLAPI/glAttachShader‏‎ (10 revisions)
  273. GLAPI/glGetCompressedTexImage‏‎ (10 revisions)
  274. GLAPI/glGetTransformFeedbackVarying‏‎ (10 revisions)
  275. GLAPI/glDrawBuffer‏‎ (9 revisions)
  276. GLAPI/glUniformBlockBinding‏‎ (9 revisions)
  277. Red Green Texture Compression‏‎ (9 revisions)
  278. GLAPI/glIsProgramPipeline‏‎ (9 revisions)
  279. GLAPI/glGetFragDataIndex‏‎ (9 revisions)
  280. GLAPI/glShaderSource‏‎ (9 revisions)
  281. GLAPI/glBufferStorage‏‎ (9 revisions)
  282. GLAPI/glDepthMask‏‎ (9 revisions)
  283. Keyframe Animation‏‎ (9 revisions)
  284. GLAPI/glBindProgramPipeline‏‎ (9 revisions)
  285. GLAPI/glProgramUniform‏‎ (9 revisions)
  286. GLAPI/glProgramParameter‏‎ (9 revisions)
  287. GLAPI/glGetRenderbufferParameter‏‎ (9 revisions)
  288. GLAPI/glValidateProgramPipeline‏‎ (9 revisions)
  289. GLAPI/glDeleteSamplers‏‎ (9 revisions)
  290. GLAPI/glCullFace‏‎ (9 revisions)
  291. GLAPI/glDrawRangeElementsBaseVertex‏‎ (9 revisions)
  292. GLAPI/glLogicOp‏‎ (9 revisions)
  293. GLAPI/glProvokingVertex‏‎ (9 revisions)
  294. GLAPI/glTexImage3DMultisample‏‎ (9 revisions)
  295. GLAPI/glGetProgramPipelineInfoLog‏‎ (9 revisions)
  296. GLAPI/glDrawArraysInstancedBaseInstance‏‎ (9 revisions)
  297. GLAPI/glDrawElementsInstanced‏‎ (9 revisions)
  298. Vertex Shader/Defined Inputs‏‎ (9 revisions)
  299. GLAPI/glClear‏‎ (9 revisions)
  300. GLAPI/glGetFragDataLocation‏‎ (9 revisions)
  301. GLAPI/glDrawArraysInstanced‏‎ (9 revisions)
  302. GLAPI/glViewportIndexed‏‎ (9 revisions)
  303. GLAPI/glBindFramebuffer‏‎ (9 revisions)
  304. GLAPI/glDrawTransformFeedbackInstanced‏‎ (9 revisions)
  305. General OpenGL: Transformations‏‎ (9 revisions)
  306. GLAPI/glStencilFunc‏‎ (9 revisions)
  307. GLAPI/glQueryCounter‏‎ (9 revisions)
  308. GLAPI/glGetUniformBlockIndex‏‎ (9 revisions)
  309. GLAPI/glPointSize‏‎ (9 revisions)
  310. GLAPI/glStencilMask‏‎ (9 revisions)
  311. Portal:OpenGL Concepts/Intro‏‎ (9 revisions)
  312. GLAPI/glGetSubroutineUniformLocation‏‎ (9 revisions)
  313. GLAPI/glDeleteTextures‏‎ (9 revisions)
  314. GLAPI/glRenderbufferStorageMultisample‏‎ (9 revisions)
  315. GLAPI/glGetProgramBinary‏‎ (9 revisions)
  316. GLAPI/glGetVertexAttribPointer‏‎ (9 revisions)
  317. GLAPI/glGenProgramPipelines‏‎ (9 revisions)
  318. GLAPI/glPatchParameter‏‎ (9 revisions)
  319. GLAPI/glClearBufferData‏‎ (9 revisions)
  320. GLAPI/glMultiDrawArrays‏‎ (9 revisions)
  321. GLAPI/glDrawTransformFeedbackStreamInstanced‏‎ (9 revisions)
  322. GLAPI/glClampColor‏‎ (9 revisions)
  323. Math and algorithms‏‎ (9 revisions)
  324. GLAPI/glGetQueryIndexed‏‎ (9 revisions)
  325. GLAPI/glPolygonOffset‏‎ (9 revisions)
  326. GLAPI/glPauseTransformFeedback‏‎ (9 revisions)
  327. GLAPI/glSampleMask‏‎ (8 revisions)
  328. GLAPI/glViewportArray‏‎ (8 revisions)
  329. Tutorial1: Rendering shapes with glDrawRangeElements, VAO, VBO, shaders (C++ / freeGLUT)‏‎ (8 revisions)
  330. GLAPI/glGetShaderInfoLog‏‎ (8 revisions)
  331. Example/GLSL Shader Compile Error Testing‏‎ (8 revisions)
  332. GLAPI/glGetProgramInfoLog‏‎ (8 revisions)
  333. Fixed Function Pipeline‏‎ (8 revisions)
  334. GLAPI/glIsTexture‏‎ (8 revisions)
  335. GLAPI/glGetAttribLocation‏‎ (8 revisions)
  336. GLAPI/glStencilOpSeparate‏‎ (8 revisions)
  337. GLAPI/glTexStorage3DMultisample‏‎ (8 revisions)
  338. GLAPI/glGetError‏‎ (8 revisions)
  339. GLAPI/glGetMultisample‏‎ (8 revisions)
  340. Depth Test‏‎ (8 revisions)
  341. Portal:Development Tools‏‎ (8 revisions)
  342. GLAPI/glGetActiveUniformBlockName‏‎ (8 revisions)
  343. GluLookAt code‏‎ (8 revisions)
  344. GLAPI/glIsEnabled‏‎ (8 revisions)
  345. Test Portal Include‏‎ (8 revisions)
  346. Vertex Processing‏‎ (8 revisions)
  347. Example/GLSL Full Compile Linking‏‎ (8 revisions)
  348. Vertex Texture Fetch‏‎ (8 revisions)
  349. Post Transform Cache‏‎ (8 revisions)
  350. GLAPI/glMinSampleShading‏‎ (8 revisions)
  351. MinGW‏‎ (8 revisions)
  352. Fragment Shader/Defined Outputs‏‎ (8 revisions)
  353. GLAPI/glDrawArrays‏‎ (8 revisions)
  354. GLAPI/glResumeTransformFeedback‏‎ (8 revisions)
  355. GLAPI/glGetShader‏‎ (8 revisions)
  356. GLAPI/glDeleteRenderbuffers‏‎ (8 revisions)
  357. Logical Operation‏‎ (8 revisions)
  358. FAQ/Color‏‎ (8 revisions)
  359. GLAPI/glStencilMaskSeparate‏‎ (8 revisions)
  360. GLAPI/glCreateProgram‏‎ (8 revisions)
  361. GLAPI/glDetachShader‏‎ (8 revisions)
  362. GLAPI/glStencilOp‏‎ (8 revisions)
  363. GLAPI/glLineWidth‏‎ (8 revisions)
  364. GLAPI/glDeleteQueries‏‎ (8 revisions)
  365. GLAPI/glGetAttachedShaders‏‎ (8 revisions)
  366. GLAPI/glBindVertexArray‏‎ (8 revisions)
  367. GLAPI/glStencilFuncSeparate‏‎ (8 revisions)
  368. GLAPI/glGetUniformLocation‏‎ (8 revisions)
  369. Portal:Rendering Pipeline‏‎ (8 revisions)
  370. GLAPI/glGetSync‏‎ (8 revisions)
  371. GLAPI/glClearBufferSubData‏‎ (8 revisions)
  372. GLAPI/glDepthFunc‏‎ (8 revisions)
  373. GLAPI/glDrawElementsInstancedBaseVertex‏‎ (8 revisions)
  374. GLAPI/glDrawTransformFeedback‏‎ (8 revisions)
  375. Fonts‏‎ (8 revisions)
  376. GLAPI/glDeleteProgramPipelines‏‎ (8 revisions)
  377. GLAPI/glValidateProgram‏‎ (8 revisions)
  378. GLAPI/glWaitSync‏‎ (8 revisions)
  379. GLAPI/glDrawElementsBaseVertex‏‎ (8 revisions)
  380. GLAPI/glShaderBinary‏‎ (8 revisions)
  381. GLAPI/glGetUniformSubroutine‏‎ (8 revisions)
  382. GLAPI/glFenceSync‏‎ (8 revisions)
  383. GLAPI/glCopyImageSubData‏‎ (8 revisions)
  384. GLAPI/glBindRenderbuffer‏‎ (8 revisions)
  385. GLAPI/glFrontFace‏‎ (8 revisions)
  386. GLAPI/glBindTransformFeedback‏‎ (8 revisions)
  387. GLAPI/glGenTextures‏‎ (8 revisions)
  388. GLAPI/glDeleteProgram‏‎ (7 revisions)
  389. GLAPI/glGenBuffers‏‎ (7 revisions)
  390. GLAPI/glIsShader‏‎ (7 revisions)
  391. GLAPI/glFinish‏‎ (7 revisions)
  392. GL EXT texture integer‏‎ (7 revisions)
  393. GLAPI/glGetShaderPrecisionFormat‏‎ (7 revisions)
  394. GLAPI/glIsVertexArray‏‎ (7 revisions)
  395. Example/GLSL Program Link Error Testing‏‎ (7 revisions)
  396. GLAPI/glGenRenderbuffers‏‎ (7 revisions)
  397. Tessellation Evaluation Shader/Defined Inputs‏‎ (7 revisions)
  398. GLAPI/glGetProgramResourceIndex‏‎ (7 revisions)
  399. GLAPI/glUseProgram‏‎ (7 revisions)
  400. GLAPI/glIsFramebuffer‏‎ (7 revisions)
  401. GLAPI/glIsProgram‏‎ (7 revisions)
  402. History of Programmability‏‎ (7 revisions)
  403. GLAPI/glGenQueries‏‎ (7 revisions)
  404. Shadow Mapping without shaders‏‎ (7 revisions)
  405. Transform Feedback/In Shader Specification‏‎ (7 revisions)
  406. GLAPI/glScissorIndexed‏‎ (7 revisions)
  407. GLAPI/glDeleteTransformFeedbacks‏‎ (7 revisions)
  408. GLAPI/glGetShaderSource‏‎ (7 revisions)
  409. GLAPI/glIsQuery‏‎ (7 revisions)
  410. GLAPI/glScissorArray‏‎ (7 revisions)
  411. GLAPI/glGenFramebuffers‏‎ (7 revisions)
  412. FAQ/Clipping, Culling, and Visibility Testing‏‎ (7 revisions)
  413. GLAPI/glPolygonMode‏‎ (7 revisions)
  414. GLAPI/glDeleteShader‏‎ (7 revisions)
  415. GLAPI/glGetVertexAttrib‏‎ (7 revisions)
  416. Vertex Rendering/Rendering Failure‏‎ (7 revisions)
  417. GLAPI/glGenVertexArrays‏‎ (7 revisions)
  418. Floating point and mipmapping and filtering‏‎ (7 revisions)
  419. Portal:OpenGL Shading Language/Intro‏‎ (7 revisions)
  420. FAQ/Stencil Mask‏‎ (7 revisions)
  421. GLAPI/glIsRenderbuffer‏‎ (7 revisions)
  422. Tools/FreeGLUT‏‎ (7 revisions)
  423. GLAPI/glGetProgramResourceLocationIndex‏‎ (7 revisions)
  424. OpenGL Reference‏‎ (7 revisions)
  425. GLAPI/glPointParameter‏‎ (7 revisions)
  426. GLAPI/glDeleteFramebuffers‏‎ (7 revisions)
  427. GLAPI/glDeleteSync‏‎ (7 revisions)
  428. GLAPI/glDrawTransformFeedbackStream‏‎ (7 revisions)
  429. GLAPI/glGenTransformFeedbacks‏‎ (7 revisions)
  430. GLAPI/glIsTransformFeedback‏‎ (7 revisions)
  431. SPIR-V/Compilation‏‎ (7 revisions)
  432. GLAPI/glTexStorage2DMultisample‏‎ (6 revisions)
  433. GLAPI/glPrimitiveRestartIndex‏‎ (6 revisions)
  434. Unexpected Results‏‎ (6 revisions)
  435. Tools/OpenGL SDK‏‎ (6 revisions)
  436. GL EXT framebuffer multisample‏‎ (6 revisions)
  437. GLAPI/glIsSync‏‎ (6 revisions)
  438. GLAPI/glVertexAttribFormat‏‎ (6 revisions)
  439. GLAPI/glReleaseShaderCompiler‏‎ (6 revisions)
  440. GLAPI/glMultiDrawElementsIndirect‏‎ (6 revisions)
  441. Tools/Open Asset Import‏‎ (6 revisions)
  442. Clipping FAQ‏‎ (6 revisions)
  443. Fixed Function Texture Binding‏‎ (6 revisions)
  444. Tutorial4: Using Indices and Geometry Shaders (C /SDL)‏‎ (6 revisions)
  445. GLAPI/glIsBuffer‏‎ (6 revisions)
  446. OpenGL Type‏‎ (6 revisions)
  447. GLAPI/glHint‏‎ (6 revisions)
  448. Portal:OpenGL Concepts/Debugging‏‎ (6 revisions)
  449. GLAPI/glFlush‏‎ (6 revisions)
  450. Unique Color For Every Primitive‏‎ (6 revisions)
  451. Portal:OpenGL Objects/Framebuffer Objects‏‎ (6 revisions)
  452. GLAPI/glIsSampler‏‎ (6 revisions)
  453. GLAPI/glDeleteVertexArrays‏‎ (6 revisions)
  454. Hardware specifics: NVidia‏‎ (6 revisions)
  455. GLAPI/glGetProgramInterface‏‎ (6 revisions)
  456. GLAPI/glGetProgramResourceName‏‎ (6 revisions)
  457. GLAPI/glGenSamplers‏‎ (6 revisions)
  458. Shader Subroutine/Introspection‏‎ (6 revisions)
  459. OpenGL and multithreading‏‎ (5 revisions)
  460. Platform Specific‏‎ (5 revisions)
  461. Multisample Texture‏‎ (5 revisions)
  462. OpenGL in Linux: Programming‏‎ (5 revisions)
  463. GLAPI/glDebugMessageInsert‏‎ (5 revisions)
  464. Rasterization‏‎ (5 revisions)
  465. Example/Program Interface Uniforms In Blocks‏‎ (5 revisions)
  466. Drawing Lines over Polygons‏‎ (5 revisions)
  467. GLAPI/glTexBufferRange‏‎ (5 revisions)
  468. Geometry Shader/Defined Inputs‏‎ (5 revisions)
  469. Tools/OpenGL Loader Generator‏‎ (5 revisions)
  470. Tessellation Control Shader/Defined Outputs‏‎ (5 revisions)
  471. OpenGL Object/Object Name‏‎ (5 revisions)
  472. P-buffer‏‎ (5 revisions)
  473. GLAPI/glBindVertexBuffer‏‎ (5 revisions)
  474. OpenGL ES‏‎ (5 revisions)
  475. GLAPI/glDebugMessageControl‏‎ (5 revisions)
  476. GLAPI/glGetProgramResourceLocation‏‎ (5 revisions)
  477. Portal:OpenGL Shading Language/Fragment Shader‏‎ (5 revisions)
  478. Example/Dynamically Uniform Expression‏‎ (5 revisions)
  479. Geometry Shader/Defined Outputs‏‎ (5 revisions)
  480. Shader/Defined Uniforms‏‎ (5 revisions)
  481. GL EXT framebuffer object More about FBOs‏‎ (5 revisions)
  482. Example/OpenGL Error Testing‏‎ (4 revisions)
  483. Example/Program Interface Non Block Uniforms‏‎ (4 revisions)
  484. Portal:Development Tools/Image Loading‏‎ (4 revisions)
  485. GLAPI/glDebugMessageCallback‏‎ (4 revisions)
  486. Example/Texture Array Creation‏‎ (4 revisions)
  487. How lighting works‏‎ (4 revisions)
  488. Coloring a bitmap‏‎ (4 revisions)
  489. Programming OpenGL on macOS‏‎ (4 revisions)
  490. 3D Texture‏‎ (4 revisions)
  491. Hardware Specific‏‎ (4 revisions)
  492. GLAPI/glMultiDrawArraysIndirect‏‎ (4 revisions)
  493. Programming OpenGL in Linux: Creating a texture from a Pixmap‏‎ (4 revisions)
  494. Tools/GLFW‏‎ (4 revisions)
  495. Portal:OpenGL Shading Language/Compute Shader‏‎ (4 revisions)
  496. GLAPI/glInvalidateSubFramebuffer‏‎ (4 revisions)
  497. Example/GLSL Separate Program Basics‏‎ (4 revisions)
  498. OpenGL Architectural Review Board‏‎ (4 revisions)
  499. Portal:OpenGL Shading Language/Tessellation Evaluation Shader‏‎ (4 revisions)
  500. Raster Position And Clipping‏‎ (4 revisions)

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