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The following data is cached, and was last updated 08:00, 20 May 2022. A maximum of 1,000 results are available in the cache.
Showing below up to 500 results in range #151 to #650.
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- GLAPI/glIsProgram (13 links)
- GLAPI/glShaderSource (13 links)
- GLAPI/glDrawElementsInstancedBaseInstance (13 links)
- GLAPI/glTexSubImage3D (13 links)
- GLAPI/glGenTextures (13 links)
- GLAPI/glGetActiveAttrib (13 links)
- GLAPI/glDrawElementsInstancedBaseVertexBaseInstance (13 links)
- GLAPI/glReadBuffer (12 links)
- GLAPI/glUseProgramStages (12 links)
- User:Thokra (12 links)
- GLAPI/glClearBuffer (12 links)
- Early Fragment Test (12 links)
- GLAPI/glGetError (12 links)
- GLAPI/glGetTexParameter (12 links)
- GLAPI/glGetUniform (12 links)
- GLAPI/glTexStorage2DMultisample (12 links)
- GLAPI/glBeginQuery (12 links)
- GLAPI/glStencilMask (11 links)
- GLAPI/glDrawArraysInstanced (11 links)
- GLAPI/glGenProgramPipelines (11 links)
- GLAPI/glGenBuffers (11 links)
- GLAPI/glTexSubImage1D (11 links)
- GLAPI/glColorMask (11 links)
- GLAPI/glCompileShader (11 links)
- GLAPI/glFramebufferRenderbuffer (11 links)
- GLAPI/glGetAttachedShaders (11 links)
- Program Pipeline Object (11 links)
- Debug Output (11 links)
- Rendering Command (11 links)
- GLAPI/glTexStorage3DMultisample (11 links)
- History of OpenGL (11 links)
- OpenGL Architectural Review Board (11 links)
- GLAPI/glMultiDrawArrays (11 links)
- GLAPI/glDeleteProgramPipelines (11 links)
- GLAPI/glTexImage2DMultisample (11 links)
- GLAPI/glAttachShader (11 links)
- GLAPI/glStencilOp (11 links)
- GLAPI/glGetProgramResourceLocation (11 links)
- Opaque Type (11 links)
- GLAPI/glTexImage3DMultisample (11 links)
- Interpolation qualifiers (10 links)
- GLAPI/glGetString (10 links)
- GLAPI/glGetActiveSubroutineUniform (10 links)
- GLAPI/glBlendFuncSeparate (10 links)
- GLAPI/glGetShaderInfoLog (10 links)
- Small Float Formats (10 links)
- Dynamically Uniform Expression (10 links)
- Multisample (10 links)
- GLAPI/glBindAttribLocation (10 links)
- GLAPI/glGetActiveSubroutineUniformName (10 links)
- GLAPI/glBindSampler (10 links)
- GLAPI/glIsShader (10 links)
- GLAPI/glBlendFunc (10 links)
- GLAPI/glGetProgramInfoLog (10 links)
- GLAPI/glBindBufferBase (10 links)
- GLAPI/glStencilFunc (10 links)
- User talk:Thokra (10 links)
- GLAPI/glBindFragDataLocationIndexed (10 links)
- GLAPI/glCopyTexImage2D (10 links)
- GLAPI/glScissor (10 links)
- OpenGL Extension (10 links)
- GLAPI/glDrawArraysIndirect (9 links)
- GLAPI/glBufferSubData (9 links)
- GLAPI/glWaitSync (9 links)
- Common Mistakes (9 links)
- GLAPI/glCopyTexImage1D (9 links)
- GLAPI/glDeleteTextures (9 links)
- GLAPI/glGetActiveUniforms (9 links)
- Shader Stage (9 links)
- GLAPI/glUniformSubroutines (9 links)
- GLAPI/glLogicOp (9 links)
- GLAPI/glFramebufferParameter (9 links)
- GLAPI/glBindRenderbuffer (9 links)
- FAQ (9 links)
- GLAPI/glVertexAttribDivisor (9 links)
- GLAPI/glCompressedTexImage1D (9 links)
- GLAPI/glDetachShader (9 links)
- GLAPI/glEndQuery (9 links)
- GLAPI/glDepthMask (9 links)
- GLAPI/glBeginTransformFeedback (9 links)
- Buffer Objects (9 links)
- GLAPI/glCompressedTexImage2D (9 links)
- GLAPI/glBindFragDataLocation (9 links)
- OpenGL Specification (9 links)
- GLAPI/glCompressedTexImage3D (9 links)
- GLAPI/glFinish (9 links)
- GLAPI/glDrawArraysInstancedBaseInstance (9 links)
- GLAPI/glSamplerParameter (9 links)
- GLAPI/glDeleteBuffers (9 links)
- GLAPI/glObjectLabel (9 links)
- OpenGL Objects (9 links)
- GLAPI/glMemoryBarrier (9 links)
- GLAPI/glObjectPtrLabel (9 links)
- Incoherent Memory Access (9 links)
- GLAPI/glDeleteShader (9 links)
- GLAPI/glVertexBindingDivisor (9 links)
- GLAPI/glCopyTexSubImage2D (9 links)
- GLAPI/glGetAttribLocation (9 links)
- GLAPI/glGetActiveUniformName (8 links)
- Constant Expression (8 links)
- Image Formats (8 links)
- GLAPI/glGenQueries (8 links)
- Portal:OpenGL Concepts (8 links)
- GLAPI/glTransformFeedbackVaryings (8 links)
- GLAPI/glPolygonOffset (8 links)
- User-Defined Clip Plane (8 links)
- GLAPI/glGetActiveSubroutineName (8 links)
- GLAPI/glTexBuffer (8 links)
- GLAPI/glCopyTexSubImage1D (8 links)
- GLAPI/glGetProgramStage (8 links)
- Getting Started (8 links)
- GLAPI/glBindVertexBuffer (8 links)
- GLAPI/glDeleteSamplers (8 links)
- GLAPI/glGetBufferParameter (8 links)
- GLAPI/glGetQueryObject (8 links)
- GLAPI/glGetSubroutineIndex (8 links)
- Interface Block (8 links)
- GLAPI/glGetShaderSource (8 links)
- Framebuffer Clearing (8 links)
- GLAPI/glGetQuery (8 links)
- GLAPI/glGenSamplers (8 links)
- GLAPI/glClearBufferSubData (8 links)
- GLAPI/glBindImageTexture (8 links)
- GLAPI/glStencilFuncSeparate (8 links)
- Framebuffer Draw Buffer (8 links)
- Texture Filtering (8 links)
- GLAPI/glBindTransformFeedback (8 links)
- GLAPI/glViewport (8 links)
- GLAPI/glStencilMaskSeparate (8 links)
- GLAPI/glClientWaitSync (8 links)
- Occlusion Query (8 links)
- GLAPI/glStencilOpSeparate (8 links)
- GLAPI/glMultiDrawArraysIndirect (8 links)
- GLAPI/glFenceSync (8 links)
- Program Interface Query (7 links)
- GLAPI/glBlendEquationSeparate (7 links)
- Shader Subroutine (7 links)
- GLAPI/glDrawTransformFeedback (7 links)
- GLAPI/glValidateProgram (7 links)
- Container Object (7 links)
- GLAPI/glPopDebugGroup (7 links)
- GLAPI/glVertexAttribBinding (7 links)
- GLAPI/glCopyImageSubData (7 links)
- GLAPI/glViewportIndexed (7 links)
- GLAPI/glGetBufferSubData (7 links)
- Cubemap Array Texture (7 links)
- Instancing (7 links)
- GLAPI/glPushDebugGroup (7 links)
- Compute Dispatch (7 links)
- GLAPI/glCopyTexSubImage3D (7 links)
- OpenGL Type (7 links)
- GLAPI/glGetObjectLabel (7 links)
- GLAPI/glPatchParameter (7 links)
- GLAPI/glDeleteProgram (7 links)
- Drawing Command (7 links)
- SRGB Image Format (7 links)
- OpenGL Extensions (7 links)
- GLAPI/glCompressedTexSubImage1D (7 links)
- GLAPI/glInvalidateBufferSubData (7 links)
- GLAPI/glGetActiveUniformBlock (7 links)
- GLAPI/glGetUniformBlockIndex (7 links)
- GLAPI/glClearTexImage (7 links)
- GLAPI/glRenderbufferStorageMultisample (7 links)
- Framebuffer Objects (7 links)
- GLAPI/glCompressedTexSubImage2D (7 links)
- GLAPI/glIsTexture (7 links)
- GLAPI/glGetActiveUniformBlockName (7 links)
- GLAPI/glCompressedTexSubImage3D (7 links)
- Creating an OpenGL Context (7 links)
- Early Depth Test (6 links)
- S3TC View Compatibility (6 links)
- GLAPI/glShaderBinary (6 links)
- View texture (6 links)
- Nomenclature (6 links)
- GLAPI/glBeginQueryIndexed (6 links)
- GLAPI/glDrawTransformFeedbackInstanced (6 links)
- GLAPI/glTexBufferRange (6 links)
- OpenGL Reference (6 links)
- GLAPI/glInvalidateFramebuffer (6 links)
- GLAPI/glDrawTransformFeedbackStream (6 links)
- GLAPI/glGetActiveAtomicCounterBuffer (6 links)
- Winding Order (6 links)
- GLAPI/glInvalidateSubFramebuffer (6 links)
- GLAPI/glDrawTransformFeedbackStreamInstanced (6 links)
- GLAPI/glViewportArray (6 links)
- GLAPI/glGetVertexAttrib (6 links)
- GLAPI/glGetSubroutineUniformLocation (6 links)
- GLAPI/glProgramBinary (6 links)
- Immutable Storage Texture (6 links)
- Textures (6 links)
- Fragment Shader Output Buffer (6 links)
- Depth Buffer (6 links)
- GLAPI/glEndTransformFeedback (6 links)
- GLAPI/glPointParameter (6 links)
- GLAPI/glCopyBufferSubData (6 links)
- GLAPI/glInvalidateBufferData (6 links)
- GLAPI/glGetObjectPtrLabel (6 links)
- GLAPI/glGetUniformIndices (6 links)
- GLAPI/glGetProgramBinary (6 links)
- GLAPI/glFramebufferTextureLayer (6 links)
- GLAPI/glPointSize (6 links)
- GLAPI/glIsBuffer (6 links)
- GLAPI/glDebugMessageCallback (6 links)
- User:Webmaster (6 links)
- Required Image Format (6 links)
- GLSL : common mistakes (6 links)
- GLAPI/glCullFace (6 links)
- GLAPI/glPauseTransformFeedback (6 links)
- GLAPI/glDispatchComputeIndirect (6 links)
- Anisotropic Filtering (6 links)
- Transform Feedback Object (6 links)
- Conditional Rendering (6 links)
- GLAPI/glUniformBlockBinding (6 links)
- GLAPI/glDebugMessageInsert (6 links)
- Layered Rendering (6 links)
- GLSL Sampler (6 links)
- GLAPI/glGenVertexArrays (6 links)
- GLAPI/glIsProgramPipeline (5 links)
- GLAPI/glResumeTransformFeedback (5 links)
- Tutorial4: Using Indices and Geometry Shaders (C /SDL) (5 links)
- GLAPI/glDepthRangeArray (5 links)
- GLAPI/glFlushMappedBufferRange (5 links)
- Point Primitive (5 links)
- GLAPI/glGetProgramResourceLocationIndex (5 links)
- Draw Base Index (5 links)
- GLAPI/glGetDebugMessageLog (5 links)
- GLAPI/glGetIntegerv (5 links)
- GLAPI/glGetFragDataLocation (5 links)
- GLAPI/glBindBuffersRange (5 links)
- BPTC Texture Compression (5 links)
- Provoking Vertex (5 links)
- GLAPI/glDeleteFramebuffers (5 links)
- Common Mistakes: Deprecated (5 links)
- Rendering Pipeline (5 links)
- Vertex Array Objects (5 links)
- Post Transform Cache (5 links)
- GLAPI/glBufferStorage (5 links)
- GLAPI/glPrimitiveRestartIndex (5 links)
- GLAPI/glBeginConditionalRender (5 links)
- Interpolation qualifier (5 links)
- GLAPI/glIsSampler (5 links)
- GLAPI/glDepthRangeIndexed (5 links)
- GLAPI/glClearBufferData (5 links)
- GLAPI/glSampleCoverage (5 links)
- GLAPI/glGetFramebufferAttachmentParameter (5 links)
- Texture Barrier (5 links)
- Shader Resource Limit (5 links)
- Vertex Attributes (5 links)
- Portal:Rendering Pipeline (5 links)
- GLAPI/glClearColor (5 links)
- Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL) (5 links)
- GLAPI/glBlitFramebuffer (5 links)
- GLAPI/glGenRenderbuffers (5 links)
- Mipmap (5 links)
- TCS Output (5 links)
- GLAPI/glDeleteVertexArrays (5 links)
- GLAPI/glGetQueryiv (5 links)
- GLAPI/glClearDepth (5 links)
- GLAPI/glScissorIndexed (5 links)
- Category:Core API Ref Vertex Rendering (5 links)
- OpenGL (5 links)
- GLAPI/glFlush (5 links)
- GLAPI/glClearStencil (5 links)
- GLAPI/glGenTransformFeedbacks (5 links)
- Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL) (5 links)
- Geometry Shader Instancing (5 links)
- Depth Stencil Format (5 links)
- GLAPI/glDebugMessageControl (5 links)
- GLAPI/glGenFramebuffers (5 links)
- Portal:Development Tools (5 links)
- Getting started (5 links)
- Related toolkits and APIs (5 links)
- GLAPI/glDeleteTransformFeedbacks (5 links)
- Tutorial3: Rendering 3D Objects (C /SDL) (5 links)
- GLAPI/glLineWidth (5 links)
- Multidraw Rendering (5 links)
- Layered Framebuffer (5 links)
- Direct State Access (5 links)
- User talk:Webmaster (5 links)
- Vertex Format (5 links)
- GLAPI/glBlendColor (5 links)
- Swap Interval (5 links)
- GLAPI/glIsTransformFeedback (4 links)
- GLAPI/glBindBuffersBase (4 links)
- GLAPI/glDeleteQueries (4 links)
- GLAPI/glGetFramebufferParameter (4 links)
- Indirect Drawing (4 links)
- GLAPI/glCheckFramebufferStatus (4 links)
- Separate Attribute Format (4 links)
- GLAPI/glFrontFace (4 links)
- Template:Apifunc (4 links)
- GLSL Uniform (4 links)
- Template:Extref (4 links)
- GLAPI/glDeleteRenderbuffers (4 links)
- GLAPI/glIsVertexArray (4 links)
- GLAPI/glPolygonMode (4 links)
- Texture Parameter (4 links)
- Instanced Array (4 links)
- Point Sprite (4 links)
- Get Context Info (4 links)
- Tess Control Shader (4 links)
- GLAPI/glGetInternalFormat (4 links)
- Portal:OpenGL Objects (4 links)
- GLAPI/glGetFragDataIndex (4 links)
- GLAPI/glIsRenderbuffer (4 links)
- Use Texture With Shader (4 links)
- Creating an OpenGL Context (WGL) (4 links)
- Buffer Backed Interface Block (4 links)
- GLAPI/glQueryCounter (4 links)
- GLAPI/glActiveShaderProgram (4 links)
- Viewport (4 links)
- User:Zyx 2000 (4 links)
- Tess Evaluation Shader (4 links)
- Portal:OpenGL Shading Language (4 links)
- Vertex Shader/Defined Outputs (4 links)
- GLAPI/glSampleMask (4 links)
- GLAPI/glValidateProgramPipeline (4 links)
- GLAPI/glDispatchCompute (4 links)
- Transparency Sorting (4 links)
- Glossary (4 links)
- Pixel Ownership Test (4 links)
- Error Checking (4 links)
- GLAPI/glIsFramebuffer (4 links)
- GLAPI/glGetSamplerParameter (4 links)
- Primitive Query (4 links)
- GLAPI/glGetVertexAttribPointerv (4 links)
- Shader object (4 links)
- Red Green Texture Compression (4 links)
- GLAPI/glBindTextures (4 links)
- GLAPI/glRenderbufferStorage (4 links)
- Framebuffer Colorspace (4 links)
- Drawing Lines over Polygons (4 links)
- GLAPI/glGetInternalformat (4 links)
- Invariance (4 links)
- GLAPI/glClampColor (4 links)
- GLAPI/glScissorArray (4 links)
- GLAPI/glDeleteSync (4 links)
- Primitive restart (4 links)
- Ubiquitous Extensions (4 links)
- Interface Matching (4 links)
- GLAPI/glClearTexSubImage (4 links)
- GLAPI/glGetTransformFeedbackVarying (4 links)
- Debugging Tools (4 links)
- GLAPI/glGenerateMipmap (4 links)
- Template:Enum (3 links)
- Debugging Tool (3 links)
- Shader Compile Error (3 links)
- Uniform Buffer Objects (3 links)
- Tools/FreeImage (3 links)
- Arrays Of Arrays (3 links)
- GLAPI/glGetVertexAttribPointer (3 links)
- Help:Style Guide (3 links)
- Fragment Shader Output (3 links)
- Vertex Format Type (3 links)
- Platform Specific (3 links)
- Language bindings (3 links)
- Mutable Texture Storage (3 links)
- Stencil Buffer (3 links)
- Fixed Function Pipeline (3 links)
- Pixel Transfer Type (3 links)
- Tools/DevIL (3 links)
- Selecting a Shading Language (3 links)
- TCS Synchronization (3 links)
- Depth Compare (3 links)
- GLAPI/glShaderStorageBlockBinding (3 links)
- Swizzle (GLSL) (3 links)
- Viewport Transform (3 links)
- Platform specifics: Linux (3 links)
- Template:Infobox feature (3 links)
- Feedback With Doubles (3 links)
- GLSL : nVidia specific features (3 links)
- GLAPI/glIsQuery (3 links)
- GLAPI/glGetProgramPipeline (3 links)
- Draw Transform Feedback (3 links)
- Vertex Specification Best Practices (3 links)
- GLAPI/glGetQueryIndexed (3 links)
- Stencil Texturing (3 links)
- Renderbuffer Objects (3 links)
- Built-in Function (GLSL) (3 links)
- Platform specifics: Windows (3 links)
- Talk:Framebuffer Object Extension Examples (3 links)
- Geometry Shader Output Stream (3 links)
- GLAPI/glGetSync (3 links)
- Tools/Unofficial OpenGL SDK (3 links)
- Programming OpenGL in Linux: GLX and Xlib (3 links)
- Tools/Open Asset Import (3 links)
- GLAPI/glBindSamplers (3 links)
- GLAPI/glBindVertexBuffers (3 links)
- Vertex Buffer Objects (3 links)
- Example/OpenGL Error Testing with Message Callbacks (3 links)
- Tessellation Primitive Generator (3 links)
- Talk:Swap Interval (3 links)
- GLAPI/glIsSync (3 links)
- Fence Sync (3 links)
- Window Space (3 links)
- Tools/GLEW (3 links)
- User:V-man (3 links)
- Edge Sampling (3 links)
- Help:Cheatsheet (3 links)
- User:ElFarto (3 links)
- OpenGL ES (3 links)
- Hardware Specific (3 links)
- Pixel Transfer Format (3 links)
- Tools/OpenGL Loader Generator (3 links)
- Instanced Rendering (3 links)
- Function Parameter (3 links)
- Help:Formatting Templates (3 links)
- GLAPI/glGetUniformSubroutine (3 links)
- Texture Swizzle (3 links)
- GLAPI/glDisableVertexAttribArray (3 links)
- Programming OpenGL on macOS (3 links)
- GLAPI/glEndQueryIndexed (3 links)
- OpenGL Error Codes (3 links)
- GLAPI/glBindImageTextures (3 links)
- Extension Loading Library (3 links)
- GLAPI/glSpecializeShader (3 links)
- Tools/GLM (3 links)
- Extension (3 links)
- GLAPI/glInvalidateTexSubImage (3 links)
- Timer Query (3 links)
- Geometry Shader Primitive Specification (3 links)
- History of Programmability (3 links)
- GLAPI/glVertexAttribLPointer (3 links)
- GLAPI/glProvokingVertex (3 links)
- Renderbuffer (3 links)
- Tools/GLI (3 links)
- Sampling Parameter (3 links)
- User:Dhe (3 links)
- GLAPI/glInvalidateTexImage (3 links)
- Seamless Cubemap (3 links)
- Texture Mipmap Range (3 links)
- Tools/FreeGLUT (3 links)
- Abstract Patch (3 links)
- Shader Invocation (3 links)
- Portal:Algorithms (3 links)
- Fixed Function Texture Binding (2 links)
- OpenGL and multithreading (2 links)
- Vertex Formats (2 links)
- GLAPI/glReleaseShaderCompiler (2 links)
- Tutorial: OpenGL 3.1 The First Triangle (C++/Win) (2 links)
- GLAPI/glProgramParameter (2 links)
- GLAPI/glMinSampleShading (2 links)
- Geometry Shaders (2 links)
- GLSL Predefined Variables (2 links)
- Uniform (GLSL)/Explicit Uniform Location (2 links)
- Layout Vertex Attribute (2 links)
- Compute Shader/Defined Inputs (2 links)
- Half float (2 links)
- Shader Subroutine/Layout Qualifier (2 links)
- Tessellation Shader (2 links)
- Example/SPIRV Full Compile Linking (2 links)
- User:Tsiros (2 links)
- Vertex Transformation (2 links)
- GLSL : ATI/AMD specific features (2 links)
- Fragment Discard (2 links)
- SPIR-V/Compilation (2 links)
- Depth Buffer Precision (2 links)
- SwapInterval aka vsync (2 links)
- GLAPI/glHint (2 links)
- Copy Texture (2 links)
- Uniform Introspection (2 links)
- Category:Core API Reference (2 links)
- Pixel Buffer Objects (2 links)
- Stencil Image Format (2 links)
- Example/Texture Array Creation (2 links)
- Opaque Array (2 links)
- Shader Subroutine/Introspection (2 links)
- Ubiquitous Extension (2 links)
- User:Amoffat (2 links)
- UBO (2 links)
- Viewing and Transformations (2 links)
- Fragment Shader/Defined Inputs (2 links)
- Texture Pixel Upload (2 links)
- Buffer Multibind (2 links)
- Programming OpenGL in Linux: GLX, Xt and Lesstif (2 links)
- Vertex Shader/Defined Inputs (2 links)
- OpenGL Object/Object Name (2 links)
- Geometry Shader/Defined Inputs (2 links)
- Vertex Shader Frequency (2 links)
- GLAPI/glGetProgramPipelineInfoLog (2 links)
- Multibind (2 links)
- Category:Core API Ref Synchronization (2 links)
- Example/Texture Shader Binding (2 links)
- Persistent Buffer Mapping (2 links)
- Atomic Variable Operations (2 links)
- GLSL Interface Blocks (2 links)
- Per-Sample Processing/Pixel ownership test (2 links)
- Patch Primitive (2 links)
- Shader/Defined Uniforms (2 links)
- Example/OpenGL Error Testing (2 links)
- Atomic Counter/Layout Parameters (2 links)
- User:X-Fi6 (2 links)
- Example/Debug Output Log (2 links)
- Template:Require (2 links)
- Performance (2 links)
- Talk:FAQ (2 links)
- Reverse Color in Texture (2 links)
- Fragment Shader/Defined Outputs (2 links)
- Talk:OpenGL Error Codes (2 links)
- Clipping (2 links)