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  1. Query Object Scope‏‎ (1 revision)
  2. GlPointParameter‏‎ (1 revision)
  3. Framebuffer Invalidation‏‎ (1 revision)
  4. Half‏‎ (1 revision)
  5. Transform Feedback Object‏‎ (1 revision)
  6. Mip-map‏‎ (1 revision)
  7. GlDeleteRenderbuffers‏‎ (1 revision)
  8. Platform specifics‏‎ (1 revision)
  9. GlGetAttachedShaders‏‎ (1 revision)
  10. GLAPI/glGetUniformfv‏‎ (1 revision)
  11. Depth Clamp‏‎ (1 revision)
  12. GlLinkProgram‏‎ (1 revision)
  13. Shader Subroutines‏‎ (1 revision)
  14. GlVertexAttribFormat‏‎ (1 revision)
  15. Layout Vertex Attribute‏‎ (1 revision)
  16. GlLogicOp‏‎ (1 revision)
  17. Fragment Discard‏‎ (1 revision)
  18. GlVertexAttribIFormat‏‎ (1 revision)
  19. GlCopyTexSubImage1D‏‎ (1 revision)
  20. Parameters of Polygon Offset‏‎ (1 revision)
  21. GlGenTransformFeedbacks‏‎ (1 revision)
  22. GLAPI/glGetShaderiv‏‎ (1 revision)
  23. D3D Compatibility‏‎ (1 revision)
  24. GlInvalidateTexImage‏‎ (1 revision)
  25. GlTexSubImage2D‏‎ (1 revision)
  26. Texture Invalidation‏‎ (1 revision)
  27. Interpolation qualifier‏‎ (1 revision)
  28. GlClearStencil‏‎ (1 revision)
  29. OpenGL Objects‏‎ (1 revision)
  30. GlFramebufferParameter‏‎ (1 revision)
  31. Copy Texture Creation‏‎ (1 revision)
  32. GlGetTexImage‏‎ (1 revision)
  33. SPIRV‏‎ (1 revision)
  34. GlStencilOp‏‎ (1 revision)
  35. GLSL Core Language‏‎ (1 revision)
  36. Tessellation Winding Order‏‎ (1 revision)
  37. Indirect Drawing‏‎ (1 revision)
  38. GlBlendEquationSeparate‏‎ (1 revision)
  39. GlDrawRangeElementsBaseVertex‏‎ (1 revision)
  40. GlGetProgramResourceName‏‎ (1 revision)
  41. Edge Sampling‏‎ (1 revision)
  42. GlRenderbufferStorage‏‎ (1 revision)
  43. TCS‏‎ (1 revision)
  44. GlBindFragDataLocationIndexed‏‎ (1 revision)
  45. UBO‏‎ (1 revision)
  46. GlDispatchCompute‏‎ (1 revision)
  47. Clipping‏‎ (1 revision)
  48. GlGetInteger64v‏‎ (1 revision)
  49. 3D Textures‏‎ (1 revision)
  50. GlFramebufferParameteri‏‎ (1 revision)
  51. GlGetTexLevelParameter‏‎ (1 revision)
  52. SRGB Colorspace‏‎ (1 revision)
  53. GlStencilOpSeparate‏‎ (1 revision)
  54. GLSL Function‏‎ (1 revision)
  55. Test Intermediary‏‎ (1 revision)
  56. GlBlendFunc‏‎ (1 revision)
  57. OpenGLWiki:stub‏‎ (1 revision)
  58. GlDrawTransformFeedback‏‎ (1 revision)
  59. GlGetProgramStage‏‎ (1 revision)
  60. Rendering Pipeline‏‎ (1 revision)
  61. Element Buffer‏‎ (1 revision)
  62. GlRenderbufferStorageMultisample‏‎ (1 revision)
  63. TCS Output‏‎ (1 revision)
  64. GlBindFramebuffer‏‎ (1 revision)
  65. GlDispatchComputeIndirect‏‎ (1 revision)
  66. GLAPI/glGetBufferPointerv‏‎ (1 revision)
  67. Portal:Development Tools/Game Engines‏‎ (1 revision)
  68. GlGetIntegerv‏‎ (1 revision)
  69. Query Scope‏‎ (1 revision)
  70. Draw Base Index‏‎ (1 revision)
  71. GlPointSize‏‎ (1 revision)
  72. Half Float Formats‏‎ (1 revision)
  73. Getting started/Viewing XHTML and MathML‏‎ (1 revision)
  74. Mipmap‏‎ (1 revision)
  75. GlDeleteSamplers‏‎ (1 revision)
  76. GlGetAttribLocation‏‎ (1 revision)
  77. Depth Compare‏‎ (1 revision)
  78. Multibind‏‎ (1 revision)
  79. GlDeleteSync‏‎ (1 revision)
  80. Buffer Storage‏‎ (1 revision)
  81. GlGetBufferParameter‏‎ (1 revision)
  82. GLAPI/glGetVertexAttribPointerv‏‎ (1 revision)
  83. Program Pre-Link Setup‏‎ (1 revision)
  84. Depth Image Format‏‎ (1 revision)
  85. GlMapBufferRange‏‎ (1 revision)
  86. Shader objects‏‎ (1 revision)
  87. GlVertexAttribLFormat‏‎ (1 revision)
  88. GlCreateProgram‏‎ (1 revision)
  89. Basics Of Polygon Offset‏‎ (1 revision)
  90. GlGenerateMipmap‏‎ (1 revision)
  91. GLAPI/glGetStringi‏‎ (1 revision)
  92. DSA‏‎ (1 revision)
  93. GlIsBuffer‏‎ (1 revision)
  94. GlTextureView‏‎ (1 revision)
  95. Invariance‏‎ (1 revision)
  96. GlClearTexSubImage‏‎ (1 revision)
  97. GLAPI/glEnablei‏‎ (1 revision)
  98. GlFramebufferRenderbuffer‏‎ (1 revision)
  99. GlGetTexParameter‏‎ (1 revision)
  100. SRGB Image Format‏‎ (1 revision)
  101. GlTexBuffer‏‎ (1 revision)
  102. GLSL Interface Block‏‎ (1 revision)
  103. GLAPI/glBindSamplers‏‎ (1 revision)
  104. Initializer List‏‎ (1 revision)
  105. GlBlendFuncSeparate‏‎ (1 revision)
  106. GlDrawTransformFeedbackInstanced‏‎ (1 revision)
  107. Compute Shader Synchronization‏‎ (1 revision)
  108. GlGetQuery‏‎ (1 revision)
  109. Empty FBO‏‎ (1 revision)
  110. GlResumeTransformFeedback‏‎ (1 revision)
  111. TCS Synchronization‏‎ (1 revision)
  112. Image Multibind‏‎ (1 revision)
  113. GlBindImageTexture‏‎ (1 revision)
  114. Ubiquitous Extensions‏‎ (1 revision)
  115. Non-Uniform Control Flow‏‎ (1 revision)
  116. GlDrawArrays‏‎ (1 revision)
  117. Draw Buffer‏‎ (1 revision)
  118. GlPolygonMode‏‎ (1 revision)
  119. Stencil Buffer‏‎ (1 revision)
  120. Framebuffer Object Examples‏‎ (1 revision)
  121. GlActiveShaderProgram‏‎ (1 revision)
  122. Triangle Facing‏‎ (1 revision)
  123. Missing Colors‏‎ (1 revision)
  124. GlDeleteShader‏‎ (1 revision)
  125. Buffer Objects‏‎ (1 revision)
  126. GlGetBooleanv‏‎ (1 revision)
  127. Program Pipeline Object‏‎ (1 revision)
  128. Depth Comparison‏‎ (1 revision)
  129. GlMapBuffer‏‎ (1 revision)
  130. Shader object‏‎ (1 revision)
  131. Fragment Discarding‏‎ (1 revision)
  132. GlVertexAttribIPointer‏‎ (1 revision)
  133. General OpenGL: Using Viewing and Camera Transforms, and gluLookAt()‏‎ (1 revision)
  134. Line Primitive‏‎ (1 revision)
  135. GlCopyTexSubImage3D‏‎ (1 revision)
  136. GlCopyTexSubImage2D‏‎ (1 revision)
  137. Basic Type (GLSL)‏‎ (1 revision)
  138. GlGenVertexArrays‏‎ (1 revision)
  139. D3D Vertex Format Compatibility‏‎ (1 revision)
  140. GlInvalidateTexSubImage‏‎ (1 revision)
  141. GlTexSubImage3D‏‎ (1 revision)
  142. GLSL Uniform‏‎ (1 revision)
  143. Texture Lookup Function‏‎ (1 revision)
  144. Interpolation qualifiers‏‎ (1 revision)
  145. GlClearTexImage‏‎ (1 revision)
  146. GlGetActiveAtomicCounterBufferiv‏‎ (1 revision)
  147. Data Type‏‎ (1 revision)
  148. GlIsProgram‏‎ (1 revision)
  149. Shader Feedback Setup‏‎ (1 revision)
  150. Feedback In Shader Binding‏‎ (1 revision)
  151. GlUniformBlockBinding‏‎ (1 revision)
  152. Texture Object‏‎ (1 revision)
  153. GlCompileShader‏‎ (1 revision)
  154. Vertex Interleaving‏‎ (1 revision)
  155. Abstract Patch‏‎ (1 revision)
  156. GlFramebufferTexture2D‏‎ (1 revision)
  157. GlGetUniformBlockIndex‏‎ (1 revision)
  158. GlTexImage2D‏‎ (1 revision)
  159. GLSL Objects‏‎ (1 revision)
  160. Instanced Rendering‏‎ (1 revision)
  161. GlBufferData‏‎ (1 revision)
  162. VBO - more‏‎ (1 revision)
  163. OpenGL Command Completion‏‎ (1 revision)
  164. GlEnable‏‎ (1 revision)
  165. Conservative Depth‏‎ (1 revision)
  166. GlGetRenderbufferParameter‏‎ (1 revision)
  167. Required Image Format‏‎ (1 revision)
  168. GlSamplerParameter‏‎ (1 revision)
  169. GLEW‏‎ (1 revision)
  170. Tess Control Shader‏‎ (1 revision)
  171. Immutable Buffer Storage‏‎ (1 revision)
  172. GlBindRenderbuffer‏‎ (1 revision)
  173. Normalized‏‎ (1 revision)
  174. GlDrawArraysInstancedBaseInstance‏‎ (1 revision)
  175. GLAPI/glGetDoublev‏‎ (1 revision)
  176. Portal:Development Tools/Mesh Loaders‏‎ (1 revision)
  177. GlGetObjectPtrLabel‏‎ (1 revision)
  178. Rasterizer Discard‏‎ (1 revision)
  179. Draw Feedback‏‎ (1 revision)
  180. GlPrimitiveRestartIndex‏‎ (1 revision)
  181. Framebuffer Objects‏‎ (1 revision)
  182. Hardware specifics‏‎ (1 revision)
  183. GlBeginConditionalRender‏‎ (1 revision)
  184. Multisample‏‎ (1 revision)
  185. GlDeleteTransformFeedbacks‏‎ (1 revision)
  186. Point‏‎ (1 revision)
  187. Buffer Texture Format‏‎ (1 revision)
  188. GlGetBufferSubData‏‎ (1 revision)
  189. Depth Range‏‎ (1 revision)
  190. GlMinSampleShading‏‎ (1 revision)
  191. Shading languages: Cg‏‎ (1 revision)
  192. Logic Operation‏‎ (1 revision)
  193. GlCreateShaderProgram‏‎ (1 revision)
  194. Persistent Buffer Mapping‏‎ (1 revision)
  195. Blend‏‎ (1 revision)
  196. GlGetActiveAtomicCounterBuffer‏‎ (1 revision)
  197. Post-Transform Cache‏‎ (1 revision)
  198. Data Initialization (GLSL)‏‎ (1 revision)
  199. GlIsFramebuffer‏‎ (1 revision)
  200. Shader Extension‏‎ (1 revision)
  201. GlUniform‏‎ (1 revision)
  202. Texture Multibind‏‎ (1 revision)
  203. GlColorMask‏‎ (1 revision)
  204. GlFramebufferTexture1D‏‎ (1 revision)
  205. GlGetUniform‏‎ (1 revision)
  206. GlTexImage1D‏‎ (1 revision)
  207. Instanced Array‏‎ (1 revision)
  208. GlBlitFramebuffer‏‎ (1 revision)
  209. GlDrawTransformFeedbackStreamInstanced‏‎ (1 revision)
  210. GLAPI/glGetMultisamplefv‏‎ (1 revision)
  211. GlGetQueryObject‏‎ (1 revision)
  212. Repeat Sampling‏‎ (1 revision)
  213. GlSampleMask‏‎ (1 revision)
  214. TES Patch Type‏‎ (1 revision)
  215. Image loading‏‎ (1 revision)
  216. GlBindProgramPipeline‏‎ (1 revision)
  217. Normalization‏‎ (1 revision)
  218. GlDrawArraysInstanced‏‎ (1 revision)
  219. Portal:Development Tools/Math Libraries‏‎ (1 revision)
  220. GlGetObjectLabel‏‎ (1 revision)
  221. Rasterizer‏‎ (1 revision)
  222. Draw Buffers Blend‏‎ (1 revision)
  223. GlPopDebugGroup‏‎ (1 revision)
  224. Stencil Image Format‏‎ (1 revision)
  225. Framebuffer Object Structure‏‎ (1 revision)
  226. GlAttachShader‏‎ (1 revision)
  227. Multidraw Rendering‏‎ (1 revision)
  228. GlDeleteTextures‏‎ (1 revision)
  229. GlGetBufferPointer‏‎ (1 revision)
  230. GlMemoryBarrier‏‎ (1 revision)
  231. GlVertexAttribLPointer‏‎ (1 revision)
  232. Tools/FreeImage‏‎ (1 revision)
  233. Logic Op‏‎ (1 revision)
  234. GlCreateShader‏‎ (1 revision)
  235. View texture‏‎ (1 revision)
  236. GlGet‏‎ (1 revision)
  237. DXT‏‎ (1 revision)
  238. GlIsEnabled‏‎ (1 revision)
  239. Shader Compile Error‏‎ (1 revision)
  240. FBO‏‎ (1 revision)
  241. GlTransformFeedbackVaryings‏‎ (1 revision)
  242. GLUT‏‎ (1 revision)
  243. Texture Mipmap Range‏‎ (1 revision)
  244. Invariance Qualifier‏‎ (1 revision)
  245. GlClientWaitSync‏‎ (1 revision)
  246. Vertex Format Type‏‎ (1 revision)
  247. ARB assembly‏‎ (1 revision)
  248. GlFramebufferTexture‏‎ (1 revision)
  249. GLAPI/glGetProgramiv‏‎ (1 revision)
  250. GlGetTransformFeedbackVarying‏‎ (1 revision)
  251. Sampler‏‎ (1 revision)
  252. GlTexBufferRange‏‎ (1 revision)
  253. Instance Array‏‎ (1 revision)
  254. GlBlendFuncSeparatei‏‎ (1 revision)
  255. GlDrawTransformFeedbackStream‏‎ (1 revision)
  256. GlGetQueryIndexed‏‎ (1 revision)
  257. Repeat Filtering‏‎ (1 revision)
  258. Empty Framebuffer‏‎ (1 revision)
  259. GlSampleCoverage‏‎ (1 revision)
  260. TES‏‎ (1 revision)
  261. Image Type‏‎ (1 revision)
  262. GlBindImageTextures‏‎ (1 revision)
  263. Non-Uniform Flow Control‏‎ (1 revision)
  264. GlDrawArraysIndirect‏‎ (1 revision)
  265. Color Mask‏‎ (1 revision)
  266. GlGetMultisample‏‎ (1 revision)
  267. Draw Buffer Blend‏‎ (1 revision)
  268. GlPolygonOffset‏‎ (1 revision)
  269. Stencil Function‏‎ (1 revision)
  270. Half float‏‎ (1 revision)
  271. GlActiveTexture‏‎ (1 revision)
  272. Layout Uniform Location‏‎ (1 revision)
  273. GlCopyTexImage2D‏‎ (1 revision)
  274. PBO‏‎ (1 revision)
  275. Atomic counters‏‎ (1 revision)
  276. GlGenTextures‏‎ (1 revision)
  277. Portal:OpenGL Shading Language/Tessellation Control Shader‏‎ (1 revision)
  278. Culling‏‎ (1 revision)
  279. GlInvalidateSubFramebuffer‏‎ (1 revision)
  280. Separate Program Interface Match‏‎ (1 revision)
  281. GlTexSubImage1D‏‎ (1 revision)
  282. GLSL Type Qualifiers‏‎ (1 revision)
  283. Texture Filtering‏‎ (1 revision)
  284. GlClearDepth‏‎ (1 revision)
  285. GlFlushMappedBufferRange‏‎ (1 revision)
  286. Copy Texture‏‎ (1 revision)
  287. GlGetSync‏‎ (1 revision)
  288. GlStencilMaskSeparate‏‎ (1 revision)
  289. GLSL Array‏‎ (1 revision)
  290. Indexed Rendering‏‎ (1 revision)
  291. GlBlendEquation‏‎ (1 revision)
  292. Opaque Type‏‎ (1 revision)
  293. GlDrawRangeElements‏‎ (1 revision)
  294. GLAPI/glGetIntegerv‏‎ (1 revision)
  295. Compute Dispatch‏‎ (1 revision)
  296. GlGetProgramResourceLocationIndex‏‎ (1 revision)
  297. Rendering‏‎ (1 revision)
  298. GlReleaseShaderCompiler‏‎ (1 revision)
  299. Image Formats‏‎ (1 revision)
  300. GlBindFragDataLocation‏‎ (1 revision)
  301. Types‏‎ (1 revision)
  302. No Error Context‏‎ (1 revision)
  303. GlDisablei‏‎ (1 revision)
  304. GLAPI/glGetBufferParameteriv‏‎ (1 revision)
  305. Clip Space‏‎ (1 revision)
  306. GlGetFramebufferParameteriv‏‎ (1 revision)
  307. GlPixelStore‏‎ (1 revision)
  308. Framebuffer Feedback Loop‏‎ (1 revision)
  309. GlDeleteQueries‏‎ (1 revision)
  310. Buffer Multibind‏‎ (1 revision)
  311. GlGetActiveUniformsiv‏‎ (1 revision)
  312. Program Interface Query‏‎ (1 revision)
  313. Depth Buffer and Perspective Rendering‏‎ (1 revision)
  314. GlLineWidth‏‎ (1 revision)
  315. Force Early Z‏‎ (1 revision)
  316. GlVertexAttribDivisor‏‎ (1 revision)
  317. Layout Separate Program‏‎ (1 revision)
  318. GlCopyTexImage1D‏‎ (1 revision)
  319. Vertex Shader Large Attribute‏‎ (1 revision)
  320. GlGenSamplers‏‎ (1 revision)
  321. Cubemap Textures‏‎ (1 revision)
  322. GlInvalidateFramebuffer‏‎ (1 revision)
  323. GLAPI/glSampleMaski‏‎ (1 revision)
  324. Separate Program‏‎ (1 revision)
  325. GlTexStorage3DMultisample‏‎ (1 revision)
  326. Texture Compression‏‎ (1 revision)
  327. Internal format‏‎ (1 revision)
  328. GlClearColor‏‎ (1 revision)
  329. GlFlush‏‎ (1 revision)
  330. Copy And Create Texture‏‎ (1 revision)
  331. GlGetSubroutineUniformLocation‏‎ (1 revision)
  332. GlStencilMask‏‎ (1 revision)
  333. GLAPI/glBindImageTextures‏‎ (1 revision)
  334. Index Buffer‏‎ (1 revision)
  335. GlBlendColor‏‎ (1 revision)
  336. Use Image With Shader‏‎ (1 revision)
  337. Opaque Array‏‎ (1 revision)
  338. GlDrawElementsInstancedBaseVertexBaseInstance‏‎ (1 revision)
  339. GLAPI/glGetInteger64v‏‎ (1 revision)
  340. Portal:OpenGL Concepts/Deprecation and Removal‏‎ (1 revision)
  341. Compressed Texture Upload‏‎ (1 revision)
  342. GlGetProgramResourceLocation‏‎ (1 revision)
  343. Renderbuffer Objects‏‎ (1 revision)
  344. GlReadPixels‏‎ (1 revision)
  345. GLAPI/glVertexAttribLPointer‏‎ (1 revision)
  346. Sync Objects‏‎ (1 revision)
  347. GlBindBuffersRange‏‎ (1 revision)
  348. NPOT Textures‏‎ (1 revision)
  349. GlDisableVertexAttribArray‏‎ (1 revision)
  350. Portal:Algorithms/Object Trackball‏‎ (1 revision)
  351. Clip Distance‏‎ (1 revision)
  352. GlGetFramebufferParameter‏‎ (1 revision)
  353. Query Image Format‏‎ (1 revision)
  354. GlPauseTransformFeedback‏‎ (1 revision)
  355. Framebuffer Draw Buffer‏‎ (1 revision)
  356. GlDeleteProgramPipelines‏‎ (1 revision)
  357. Pixel Transfer Type‏‎ (1 revision)
  358. Buffer Invalidation‏‎ (1 revision)
  359. GlGetActiveUniforms‏‎ (1 revision)
  360. Program Binary‏‎ (1 revision)
  361. GlIsVertexArray‏‎ (1 revision)
  362. Force Early Test‏‎ (1 revision)
  363. GlVertexAttribBinding‏‎ (1 revision)
  364. GenVertexArrays‏‎ (1 revision)
  365. Textures - compression‏‎ (1 revision)
  366. GlCopyImageSubData‏‎ (1 revision)
  367. Vertex Shader Frequency‏‎ (1 revision)
  368. Open Asset Import‏‎ (1 revision)
  369. GlGenRenderbuffers‏‎ (1 revision)
  370. Portal:OpenGL Shading Language/Layout Qualifiers‏‎ (1 revision)
  371. GlInvalidateBufferSubData‏‎ (1 revision)
  372. Separate Attribute Format‏‎ (1 revision)
  373. GlTexStorage3D‏‎ (1 revision)
  374. GLSL Type‏‎ (1 revision)
  375. Interface Matching‏‎ (1 revision)
  376. GlClearBufferSubData‏‎ (1 revision)
  377. Vertex Arrays‏‎ (1 revision)
  378. GlFinish‏‎ (1 revision)
  379. GlGetSubroutineIndex‏‎ (1 revision)
  380. SDK‏‎ (1 revision)
  381. GlStencilFuncSeparate‏‎ (1 revision)
  382. Index Array‏‎ (1 revision)
  383. GlBindVertexBuffers‏‎ (1 revision)
  384. GlDrawElementsInstancedBaseVertex‏‎ (1 revision)
  385. GLAPI/glGetFramebufferParameteriv‏‎ (1 revision)
  386. Compressed Texture Download‏‎ (1 revision)
  387. GlGetProgramResourceIndex‏‎ (1 revision)
  388. Early Depth Test‏‎ (1 revision)
  389. GlReadBuffer‏‎ (1 revision)
  390. GLAPI/glVertexAttribLFormat‏‎ (1 revision)
  391. Image (GLSL)‏‎ (1 revision)
  392. GlBindBuffersBase‏‎ (1 revision)
  393. Type Qualifier‏‎ (1 revision)
  394. GlDisable‏‎ (1 revision)
  395. GLAPI/glGetBooleanv‏‎ (1 revision)
  396. Portal:Algorithms/Intro‏‎ (1 revision)
  397. GlGetFramebufferAttachmentParameter‏‎ (1 revision)
  398. Different Specification Of Polygon Offset‏‎ (1 revision)
  399. GlPatchParameter‏‎ (1 revision)
  400. Framebuffer Completeness‏‎ (1 revision)
  401. Trackball‏‎ (1 revision)
  402. GlDeleteProgram‏‎ (1 revision)
  403. Pixel Transfer Layout‏‎ (1 revision)
  404. Buffer Dara Specification‏‎ (1 revision)
  405. GlGetActiveUniformName‏‎ (1 revision)
  406. Primitives‏‎ (1 revision)
  407. Depth Buffer‏‎ (1 revision)
  408. GlIsTransformFeedback‏‎ (1 revision)
  409. Force Early Depth‏‎ (1 revision)
  410. GlVertexAttrib‏‎ (1 revision)
  411. GlValidateProgramPipeline‏‎ (1 revision)
  412. Textures‏‎ (1 revision)
  413. Layout Image Format‏‎ (1 revision)
  414. GlCopyBufferSubData‏‎ (1 revision)
  415. GLAPI/glFramebufferParameteri‏‎ (1 revision)
  416. GlGenQueries‏‎ (1 revision)
  417. Cubemap Array Texture‏‎ (1 revision)
  418. GlInvalidateBufferData‏‎ (1 revision)
  419. Selection mechanism‏‎ (1 revision)
  420. Extension loading‏‎ (1 revision)
  421. GlTexStorage2DMultisample‏‎ (1 revision)
  422. GLSL Standard Function‏‎ (1 revision)
  423. Interface Block Member Name‏‎ (1 revision)
  424. GlClearBufferData‏‎ (1 revision)
  425. OpenGL Loader Generator‏‎ (1 revision)
  426. GlFenceSync‏‎ (1 revision)
  427. GlStencilFunc‏‎ (1 revision)
  428. Incoherent Memory Visibility‏‎ (1 revision)
  429. GlBindVertexBuffer‏‎ (1 revision)
  430. Uniform Location‏‎ (1 revision)
  431. Objects‏‎ (1 revision)
  432. GlDrawElementsInstancedBaseInstance‏‎ (1 revision)
  433. Compressed Texture‏‎ (1 revision)
  434. GlGetProgramResource‏‎ (1 revision)
  435. Renderbuffer‏‎ (1 revision)
  436. GlQueryCounter‏‎ (1 revision)
  437. Swizzle (GLSL)‏‎ (1 revision)
  438. GLAPI‏‎ (1 revision)
  439. GlBindBufferRange‏‎ (1 revision)
  440. NPOT‏‎ (1 revision)
  441. GlDetachShader‏‎ (1 revision)
  442. Portal:Algorithms/Eye From Window‏‎ (1 revision)
  443. Clear Texture‏‎ (1 revision)
  444. GlGetFragDataLocation‏‎ (1 revision)
  445. Qualifier Order‏‎ (1 revision)
  446. DevIL‏‎ (1 revision)
  447. GlObjectPtrLabel‏‎ (1 revision)
  448. Framebuffer Colorspace‏‎ (1 revision)
  449. Geometry Shader Primitive Specification‏‎ (1 revision)
  450. GlDeleteFramebuffers‏‎ (1 revision)
  451. Pixel Transfer Format‏‎ (1 revision)
  452. Buffer Clearing‏‎ (1 revision)
  453. GlGetActiveUniformBlockName‏‎ (1 revision)
  454. Primitive restart‏‎ (1 revision)
  455. GlIsTexture‏‎ (1 revision)
  456. GlValidateProgram‏‎ (1 revision)
  457. Texture border‏‎ (1 revision)
  458. Layout Fragment Output‏‎ (1 revision)
  459. GlCompressedTexSubImage3D‏‎ (1 revision)
  460. Arrays Of Arrays‏‎ (1 revision)
  461. GlGenProgramPipelines‏‎ (1 revision)
  462. Cubemap‏‎ (1 revision)
  463. GlHint‏‎ (1 revision)
  464. Extension Loading Library‏‎ (1 revision)
  465. GlTexStorage2D‏‎ (1 revision)
  466. Interface Block Binding‏‎ (1 revision)
  467. GlClearBuffer‏‎ (1 revision)
  468. GlEndTransformFeedback‏‎ (1 revision)
  469. S3TC View Compatibility‏‎ (1 revision)
  470. GlShaderStorageBlockBinding‏‎ (1 revision)
  471. GLSL : ATI/AMD specific features‏‎ (1 revision)
  472. Incoherent Memory Access‏‎ (1 revision)
  473. GlBindVertexArray‏‎ (1 revision)
  474. Uniform Introspection‏‎ (1 revision)
  475. GLAPI/glDispatchCompute‏‎ (1 revision)
  476. Object Sharing‏‎ (1 revision)
  477. GlDrawElementsInstanced‏‎ (1 revision)
  478. GLAPI/glGetFramebufferAttachmentParameteriv‏‎ (1 revision)
  479. Compressed SRGB Image Format‏‎ (1 revision)
  480. GlGetProgramPipelineInfoLog‏‎ (1 revision)
  481. Dual Source Blending‏‎ (1 revision)
  482. GlPushDebugGroup‏‎ (1 revision)
  483. GlBindBufferBase‏‎ (1 revision)
  484. GlDepthRangeIndexed‏‎ (1 revision)
  485. Portal:Algorithms/Calculate Surface Normal‏‎ (1 revision)
  486. GlGetFragDataIndex‏‎ (1 revision)
  487. Provoking Vertex‏‎ (1 revision)
  488. GlObjectLabel‏‎ (1 revision)
  489. Shadow Texture‏‎ (1 revision)
  490. Framebuffer Clearing‏‎ (1 revision)
  491. Geometry Shader Output Stream‏‎ (1 revision)
  492. GlDeleteBuffers‏‎ (1 revision)
  493. Window Space‏‎ (1 revision)
  494. Buffer Backed Interface Block‏‎ (1 revision)
  495. GlGetActiveUniformBlock‏‎ (1 revision)
  496. GlIsSync‏‎ (1 revision)
  497. Shader Stage‏‎ (1 revision)
  498. Shader Resource Limit‏‎ (1 revision)
  499. Float Precision‏‎ (1 revision)
  500. GlUseProgramStages‏‎ (1 revision)

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